Hunter comes Conc Shot,
shammy FS, shammy moves in (conc shot has 12 second cool down) so effectively shammy will reach hunter for sure (chain FS of course).
Shammy reaches hack slash Earthbind. Hunter WC, shammy still hack slash.
hunter scatter shot.
Hunter moves out of range.
Hunter FD+Ice Trap (shammy sees this already duh, he know basics about Hunters).
Hunter runs with AOP
Shammy FS, shammy run in Throw Earthbind, warstomp.
Shammy Hack slash hunter low on hp by now (shammy throws in fire totem for some dmg. earth shock if u like as well).
Hunter cant FD! (not cooldown yet). Hunter cant scatter (cooldown).
Hunter Wing Clip. Hunter try to run, oh noes Earthbound. ok still run, *hack slash continues*. Run out of range, gains some range, AOP, <insert useable damage shock here> uh oh DAZED.
Shammy comes in hack slash earthbind..
.
.
.
.
.
.
continue till hunter finally dies with shammy at at least 30% HP ( it can be 100 if shammy uses nature swift heal).
Notice ive only used one shammy special talent.
EDIT - Oh just found out shammy has a skill called Flame Shock (DOT) so forget FD+Icetrap (only super quick reflex or lag can help).
EDIT2 - I should mention this is all with Marks Hunter , BM hunter might be different but dunno too much about that.
Hmm maybe i should respec to survival, we have a top tier talent that does 133 dmg over 21 seconds yummy!!21111
Your use or words is very difficult to understand. I like your spunk, but damn.
Hunter comes Conc Shot,
shammy FS, shammy moves in (conc shot has 12 second cool down) so effectively shammy will reach hunter for sure (chain FS of course).
Shammy reaches hack slash Earthbind. Hunter WC, shammy still hack slash.
hunter scatter shot.
Hunter moves out of range.
Hunter FD+Ice Trap (shammy sees this already duh, he know basics about Hunters).
Hunter runs with AOP
Shammy FS, shammy run in Throw Earthbind, warstomp.
Shammy Hack slash hunter low on hp by now (shammy throws in fire totem for some dmg. earth shock if u like as well).
Hunter cant FD! (not cooldown yet). Hunter cant scatter (cooldown).
Hunter Wing Clip. Hunter try to run, oh noes Earthbound. ok still run, *hack slash continues*. Run out of range, gains some range, AOP, <insert useable damage shock here> uh oh DAZED.
Shammy comes in hack slash earthbind..
.
.
.
.
.
.
continue till hunter finally dies with shammy at at least 30% HP ( it can be 100 if shammy uses nature swift heal).
Notice ive only used one shammy special talent.
EDIT - Oh just found out shammy has a skill called Flame Shock (DOT) so forget FD+Icetrap (only super quick reflex or lag can help).
EDIT2 - I should mention this is all with Marks Hunter , BM hunter might be different but dunno too much about that.
Hmm maybe i should respec to survival, we have a top tier talent that does 133 dmg over 21 seconds yummy!!21111
Can't you try to put a bit more structure in your posts please? You don't have to use whole sentences, but Jesus, this isn't fun to read
Anyway, each fight is a bit different, there is no recipe which will lead you to a win, it's practice and timing. I'm not saying that it's easy for a hunter to win, only that it is possible. The one time I lost a fight to a hunter went like this:
The hunter spots me first, sends in his pet, uses his speed-reducing shot and after this his mana-burning shot. I am completly out of range and start closing the distance. By the time I arrive I have enough mana left for one frostshock. I kite him and manage to get a few melee-hits. He uses wing-clip, gets out of range. At this point I was at 50% hp and he at 80%. He shot me a few more times and then meleed me to the end.
As you can see, it depends on who has the initiative. It's mostly the same with rogues and shamans. The one who starts the fight usually wins (if both players have equal skill).
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