right guys this is no good we need the mine map were as it gone it been gone for to long we need it back BRING BACK THE KING OF MAPS THE MINEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
right guys this is no good we need the mine map were as it gone it been gone for to long we need it back BRING BACK THE KING OF MAPS THE MINEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
it wont be on the new patch i think m8 ,but yes the mine is the best map i everplayed on ww.
I don't understand what was wrong with the original mine map. I know the dev team said it was unfair, and that some things needed changed, but i have asked people that played the original, they all tell me it was fine the way it was.
Now we are being told that it will not be released in 1.6, nor have any of the testers ever tested it.
I don't understand what was wrong with the original mine map. I know the dev team said it was unfair, and that some things needed changed, but i have asked people that played the original, they all tell me it was fine the way it was.
Now we are being told that it will not be released in 1.6, nor have any of the testers ever tested it.
What was so bad about it that it needed changed?
Bring back mine asap please.
well we added some new weapons and features with 1.5 and a few other tweeks. Can you imagine trying to get past the mine entrance (that nice tight bottleneck) if there was say a gatling with a sherif and a doctor feeding him ammo and health? thats right at crew of 3 could hold of as many bandits as possible. So we've been making changes to make it more assaultable. Gringo added an interesting little bit, and hew's decieded that he's redecorating the mine tunnels (the bit he's got is nice) but we are working on all the stuff for the 1.6 release and mine would take hew too long for this release.
but the next version will have the new and improved mine map back.
I promiss.
...
I think.
...
er um I hope
well we added some new weapons and features with 1.5 and a few other tweeks. Can you imagine trying to get past the mine entrance (that nice tight bottleneck) if there was say a gatling with a sherif and a doctor feeding him ammo and health? thats right at crew of 3 could hold of as many bandits as possible. So we've been making changes to make it more assaultable.
I remember playing Mine when it was in play and it had gatling guns soldiers,Sheriffs,and medics then.I think 1.5 guns are less accurate now then they were back then and we managed to get through the bottleneck.Nothing a well placed nade flurry wouldnt fix.It would have been real nice if we could have at least tried it out with 1.6.Heck even if it is as unbalanced now as you say i still think most people would take the good with the bad to just have another map in circulation until 1.7 when it could then be polished.I really miss the mine map
correct, you now can't snipe with the henery or other riffles, which makes for more close actions (and lots of fun) but the mine entrance (as in original) had that rather long entrance tunnel and a group of 3 cowboys at the cross road tunnel could hold off as many bandits as ya could put together. the roof is too low to toss nades too far and moltovs would explode on the ceiling. with that as the only way to get into the mines, it would be imposible to get past that point.
(and you though getting past the bridge on town was tough....)
I appreciate that peeps want to see the return of the Mine map,
and it is still on the cards, however, due to changes in my Real life
I don't have very much time for anything WW atm
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