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-   -   Modlling program ? (http://forums.filefront.com/wildwest-mapping/11859-modlling-program.html)

Hewster October 31st, 2002 09:23 AM

Modlling program ?
 
We have had a few people ask what 3D modelling proggy we used in the
making of the WildWest:

We used a free 3D modelling program called Gmax, you can download a
copy from this web-site here:
http://www.discreet.com/products/gmax/gmaxconsumer/

You will need help installing it, there are forums to help you use it, here:
http://www.gmaxsupport.com/forum/cgi-bin/ultimatebb.cgi

You can use it to create new weapons, and various game models,
but you cannot make new player models with it,
we have not changed the player models from the standard wolf ones,
except we gave them new skins.

To make new models for RTCW, you will need 3DsMAX 3 or 4 and it costs
several thousand $ !

Good luck

Hewster

cheathunter October 31st, 2002 02:10 PM

can you send me the link so i can make model people???

Sniperumm October 31st, 2002 04:42 PM

what polycount are we looking at here?

BoltyBoy November 1st, 2002 01:23 AM

Looking at a standard Allies model from RTCW you got 1600 vertices, 2500 faces.

cheathunter November 1st, 2002 02:51 PM

um i need the programe so i can make the horse {am not giving up on this}

Hewster November 2nd, 2002 04:29 PM

Hi cheathunter,

You can download Gmax (3D modelling program) from here:
http://www.discreet.com/products/gma...oads_text.html

Its very complicated, but there is also tutorials there to help you learn

Hewster

cheathunter November 2nd, 2002 05:20 PM

ERRRR i need the programe that you can make people models

Hewster November 2nd, 2002 05:43 PM

Cheathunter,

We dont have that program !
Its costs thousands of dollars and we are pennyless !

sorry :(

FYI, the player models in WildWest are the same as in Wolf, just
different textures and hats ect :)

Cheers

Hewster

cheathunter November 3rd, 2002 06:16 AM

ohhhh then can you send me the horse model from the main menu


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