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-   -   ARRG WH40k SPACE MARINE IZ IT!! (http://forums.filefront.com/wh40k-dow-general-discussion/400181-arrg-wh40k-space-marine-iz.html)

crisissuit3 June 3rd, 2009 07:31 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
Quote:

Originally Posted by Ronald_Jesch (Post 4905056)
But that would be what makes it cool, there could be a lot more interesting and visually stimulating cinematics in a guardsmen game than space marines. Guardsmen are always fighting to stay alive and the cinematics could play off of that with some assault scenes where men are getting cut down around you and such. Whereas in all these space marine games it just shows them kicking ass and when they're fighting through swarms of Tyrannids or whatever. And think of how many different missions you could do as a guardsman, you could have tank missions, foot soldier missions, gunner missions, and even pilot missions.

that sounds like an awesome idea.

nemitis June 4th, 2009 12:04 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
With the 40k universe you could take just about any game with battles in it and remake it to be a 40k game and it would kick ass.

Mitch Connor June 4th, 2009 08:50 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
Pretty much, but that would really just make it a reskin. Which I'm fine with so long as the gameplay is fun and the plot holds my interest. Because I would rather see they go with a good thing like a CoD4 style gameplay than make something out of the blue and have it be a big flop (i.e. DoW2 [in my opinion]).

crisissuit3 June 4th, 2009 09:46 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
i think a game about an eldar gaurdian would be cool. hit and run battles and all. in fact i would love to be a warp spider.

Mitch Connor June 5th, 2009 11:13 AM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
That could be interesting, but how would you use the jump ability?

crisissuit3 June 5th, 2009 03:32 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
well my best guess is to stop game time and allow you to teleport in a certain radius.

Mitch Connor June 5th, 2009 05:22 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
If they could come up with a way to make that flow with gameplay then I'd be all for it. However if it ends up halting gameplay and becoming a burden, I can't see that as good.

nemitis June 6th, 2009 07:54 AM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
Quote:

It should be noted, though, that while the game has strong ties to the Warhammer 40,000 universe, its story is, apparently, unconnected to other games in this series. This is neither a prequel nor a sequel, nor even a parallel tale, to any previous game.


Read more: http://g4tv.com/thefeed/blog/post/696286/Warhammer-40000-Space-Marine-Preview.html#ixzz0Hf6IdmLd&C

There, that should clear the dispute about it being about Dawn of War.
That eldar game sounds like fun though, being able to jump wherever you want in the battlefield and coming up behind enemies to cut there throats would be fun. =p

ForgeFather June 9th, 2009 04:30 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
if you go to the website and select info, you would see thats its gona be an rpg, so you can go all range or melee or a combination of the two, its just not gun and run no more.

Mitch Connor June 9th, 2009 08:34 PM

Re: ARRG WH40k SPACE MARINE IZ IT!!
 
Hurray, another RPG. That was so exciting the last time they did it, I think it's time to start trying new ideas. So far they've hit; FPS (not a very good one, but still), RTS, and RPG.


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