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but wraith, is right in that it largely depends on how they are trained. for example, the catachans, vostroyans, cadians, and others are very resilient in battle, where as more untrained IG regiments that don't see that much action tend to be less strong of heart. (much like Iraq's military) I suggest you look into other sources of the IG as opposed to the 'pop' version of the IG that relic gives. Go read some IG books (I recommend Guant's ghosts) and as for more races just makes things unbalanced. Thats not true. Relic knows perfectly well how to balance a race, its just that when an expansion comes out, Relic just likes to make the new races more powerful so that it will sell better. But if Relic made more races at once, the problem would be solved. |
Re: DOW 2 confirmed? ^Actually DOW is very balanced for the amount of races it has. Yet still, there are times when one race is vastly superior to the others. For instance DOW vannilla and eldar domination (due to high specialisation) etc. |
Re: DOW 2 confirmed? I have to disagree, I absolutely love the fact there are so many different teams to choose from, I think that's what make DOW stand out amongst other strategy games, I love the diversity and the fact that every single battle really can be different, different styles of teams for different players playing styles. Besides, there are millions of warhammer collectors round the globe, each with different favorite races, imagine having a game you love, but not being able to play the team you want ? Especially after having 9 races in DOW if in DOW 2 they just make 4 teams and leave it at that it'd suck. Like said before, different races = different tastes/styles satisfied = more interesting battles = happier masses. |
Re: DOW 2 confirmed? that post was mainly directed at eldarkings btw |
Re: DOW 2 confirmed? [quote=themanclaw;4263424]That is not true at all. Guardsmen are just normal, human soldiers. nothing more. nothing less. You don't see US army running away in a fire fight from because there is no commissar there. The Russians weren't cowardly when the commissars weren't there, they just didn't do as many suicide charges. but wraith, is right in that it largely depends on how they are trained. for example, the catachans, vostroyans, cadians, and others are very resilient in battle, where as more untrained IG regiments that don't see that much action tend to be less strong of heart. (much like Iraq's military) quote] I'm trying to imagine what I would do If my world came under invasion by Chaos/Orks/Nids/Crons/Tau/Eldar/Dark Eldar. At first I thought there would be no way in hell I'd go up against a BloodThirster, and that yeah, I'd run. But after thinking about it more, where would I go? Everything and everyone I know would be destroyed within hours. So I think I'd be fueled on anger and a WTF mentality that would push me to fix bayonets and charge a carnifex. So yeah, even though you know your going to die horrible, why wouldn't you? |
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Re: DOW 2 confirmed? your forgetting that why would relic and the other developers steer attention away from soulstorm a few days/weeks after its release? I have a feeling its a competition of some description but then again i am hoping it is the confirmation of the legend of DOW2! |
Re: DOW 2 confirmed? Something occurred to me today.. What if this is PCgamers April fools prank? |
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Anyway, what would happen if they made a first person shooter. Maybe, you're a gk/sm/ig haveing to fight deamons? Just been thinking about it. Also they wouldn't have to make a completly different game in order to play space missons. i.e Starwars Battle front. You just chose a space map and you would atoumaticly be placed with new units new objectives etc. |
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But if it's not, how bout continuing the linear storyline of the first DoW? I wouldn't mind knowing more bout the chaos god you unleashed.. Seriously. |
Re: DOW 2 confirmed? agreed ^ (but he wasn't a chaos god, he was a demon of khorne.) |
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Oh well, i'll just go back pretending it was the great Llama; Malal. |
Re: DOW 2 confirmed? So has anyone heard anything new on this? |
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Re: DOW 2 confirmed? dawn of war 2 will be awesome - hopefully the graphics will be better, destroyable buildings (*like company of heros*) and maby different style of gameplay. and the one thing we all want, tyranids... :) |
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Re: DOW 2 confirmed? Just in case some of you didn't know the magazine is out in Belgium, and yes DOW 2 is confirmed, so far the only races they have made mention of are SM and orks, and the game will be using the essence engine. |
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Re: DOW 2 confirmed? Thank you!!! You can occupy buildings! The graphics are good! |
Re: DOW 2 confirmed? yes that looks just like i hoped it to :) only issue is do u reccon they will only have space marines, chaos, orks and eldar just like the original dawn of war? will they do expansion after expansion again? o and btw if you look at the first image - you will se a chaos guy in one of the boxed pictures, ither that or its a freekish looking ork? (*might be a cross bread??*) |
Re: DOW 2 confirmed? My best guess would be dow 2 vanilla - ork sm eldar csm datadisk 1 - imp tyranid What next, I have no idea. |
Re: DOW 2 confirmed? I'm suprised no one posted this. The Trailer Dawn of War 2: Offiziell bestätigt | Aktuellste Neuigkeiten aus der Spielebranche @ DemoNews.de If that doesn't work YouTube - Warhammer 40k Fight Sequence Test Taken from Rogue Forums The intel (gathered from the preview and an interview with Producer Mark Noseworthy in the same Belgian magazine, PC Gameplay): - Uses the Essence 2.0 engine with Havok physics, all optimised for DX10 and multicore support. - It looks great, think of the DoW intro but with a bit less polygons here and there (in terms of lighting and all that it looks almost exactly the same). - Units also use CoH-like unit AI for awareness and pathfinding to find cover and such. - While DoW 2 shares the same (upgraded probably) engine as CoH it won't be "CoH in space", while soldiers in CoH will ask themselves if flanking the enemy is the right option, in DoW2 it will be more like Space Marines asking themselves if they should use their jetpacks to jump over an Ork squad to attack them in the back. Different settings, different kinds of warfare. - Preview only showed a destroyed city landscape, akin to DoW (but more detailed), other tilesets will offer deserts, jungles, mountains and other cities. - Only the Orkz and Space Marines were revealed, more races on the way obviously and to be to revealed later this year (though how many isn't known). - Co-op campaign for both the Orkz and Space Marines, apparently not for the other to-be-revealed races. - More focus on making units and squads unique; every unit has got a name (at least in the campaign it seems), more details and more animations. - Relic wants to give players rewards at the end of a mission like wargear (armor, weapons, rare objects); "Let's pimp out squads with cool stuff!", you will see these items in-game as well of course. - You'll fight your way through the campaign with the same squads. - You can't control more than six squads! I am not sure if this is campaign-only but the preview made it sound like it wasn't. - The squads are going to be a lot more interesting than before though. - A squad leader (one or several?) will need to survive if you want to complete a mission; you really have to look out for your squads and don't treat them like cannon fodder. - There is a lot more interesting commentary from the units as well; if your SM commander is holding a Thunder Hammer f.e. then the opponent will specifically comment on that, Ork Warchief saying something like "Ooh, nice hammer, but mine is bigger!". The warchief will say something else if the commander doesn't have the hammer. - The campaign lets Space Marines operate from a spaceship, you'll get a view of an underlying planet and you'll be able to choose from different missions (which are tagged with difficulty colours, green, blue and red). - Certain reward items won't be useable at once in the campaign, so they'll be taken back to the SM spaceship for research. - Dreadnought can now also trample Orkz. - No sea or air units (though jetpacks are still in of course). - Development team of 55 people has been working on it since September 2005. - Release in early 2009 or later. This is just a summary, the preview also describes the battles that were shown but that wasn't really revealing. Also remember that this is a translation based on the impressions of a Belgian gamesjournalist and on a translated-to-Dutch interview, some of the info might be incorrect or poorly worded in the preview/interview itself to start with, you never know with these first-revelation articles. I am not gonna scan the magazine since most folks probably don't understand Dutch and I also didn't think the preview was that informative (didn't focus enough on difference with DoW1, seems to talk only about the campaign). Can't say I am that excited although the screenshots look great, I expected something... bigger (in scope at least) but that's probably because there isn't much information yet anyway. hehe I couldn't resist and bought the dutch gamemagazine. Haven't read the article, but judging from the, thank god, many screenshots, it looks awesome. Some quick info: -Buildings can be occupied (like in coh) -Envirement completely destructable ^^ -Vehicles are bigger (there were only a couple of dreadnought shots) -LOTS of blood (i saw the screens and thought LOL) -Over the top finishing animations -when units are in melee, pieces of battle armor can be chopped off in the action Mods if this isnt allowed plz delete this (but this is only general information, nothing into detail) [quote=MercZ;187884]It has been "confirmed", and the Relic fellows didn't shoot this down. A user on the relicnews forums posted this. Soon the PCGamer issues will be sent, and we'll hopefully get our hands on some English text, and I will be on the look out for any scans that might be thrown out. *Think before posting magazine pics |
Re: DOW 2 confirmed? why can't i read german?! why? WHY!?:mad:......... very cool though:cool: |
Re: DOW 2 confirmed? knowing relic, it will be something like i said on the other post about the FPS, "kinda like the DOW SS and DC maps but you choose a character to lead". I recon it will be a cross between Strat and Shooting... p.s after reading that long post about the preview, bet it comes out as a more up to date version of Epic.. Dont know if anyone remembers that game.. |
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Re: DOW 2 confirmed? Guys stop posting dam Mag screens we can't have them on here! |
Re: DOW 2 confirmed? Then delete them. |
Re: DOW 2 confirmed? 6 Squads? Fuck that. I'm going to go attack the Relic Studios. |
Re: DOW 2 confirmed? The whole point of Warhammer 40K is that it is focusing on the small Skirmishes, not the 'super duper big battles were no tactics are involved and it includes titains' game, this is about small skirmish fighting on small locations on maps, on whole planets in a system, in a galaxy. |
Re: DOW 2 confirmed? I'd rather not have skirmishes on this small a scale, larger than 6 but smaller the Supreme Commander. |
Re: DOW 2 confirmed? Space Marines rarely fight in huge squads, five to a whole fucking city is normaly the case, backed up by any other Imperial Forces in the area. Like the CGI movie on DOW1, around 10 Space Marines taking out Hordes of oppents, because Marines are meant to take out whole armies in such little numbers, using tactics and their skills to the max. |
Re: DOW 2 confirmed? omg has it seriously been confirmed?!? if so i hope they take a little more time with the campaign. |
Re: DOW 2 confirmed? It's due around earely 2009 |
Re: DOW 2 confirmed? wow thats a long time... |
Re: DOW 2 confirmed? It takes a while to make a game on a whole new engine. |
Re: DOW 2 confirmed? a whole new engine you say... intresting. i wonder how they will execute it. |
Re: DOW 2 confirmed? did you read my post back? A engine is how the game runs, its what the game does in everything, everything you do in the game is because of the engine was built from. Now COH of Heroes is based from the Essence Engine, that means, a mix of Physics and Extreamly tactical A.I and DirectX10 support graphics. Just have a look back on my post. |
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Space Battles - Dude space battles would suck SM only have 1 space unit and thats a battle barge and that is just a transport, IG would have an overpowered fleet. Titans are simply to big... Thier the size of a city if you put that into DOW 2 the maps would have to be huge compared to the current 8v8 maps and it would be a little over powering since SM no longer have any Titans so what do they get? IG would then have baneblade Titan hunter class (overpowered on the table-top, over powered in-game) Tyranids (If their included) Bio-Titan is easyly killed by a IG Titan or chaos. Chaos Pritty well balanced when it comes to Titans. I rest my case. Btw, this is the offical set of things in DOW 2 Destoryable terrain No navy (in other words no space, this is because that is the navy in 41st millenium) No aircraft (However I dout this since they brought aircraft into SS why not DoW 2?) |
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The IG have not a single ship of their own :D |
Re: DOW 2 confirmed? nids I think would probably have the most overpowered fleet actually, the Imperial Navy is pretty good, but its no better than some of the other fleets. |
Re: DOW 2 confirmed? if you read the spacewolfs novels, you will see that the marines actually have like 6 - 7 different types of ships |
Re: DOW 2 confirmed? They have more than that. Reading the Horus Heresy novels :) |
Re: DOW 2 confirmed? 6 squad cap wont bode well for ig. if ever they get included. they just don't have the firepower to stand againts the other races pund for pound without outnumbering them first. This game is far from complete imo. I doubt it will be out by 09' And yes I know they've been developing this as early as 05'. |
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Re: DOW 2 confirmed? well i read the new news letter. im pretty excited about the whole coop multiplayer. but again they are putting in a nonlinear campaign. nonlinear campaign is cool and all but not where they're just a whole bunch of skirmishes. |
Re: DOW 2 confirmed? DC was cool, SS... I haven't even found the urge to finish. They could make a nonlinear game more fun If each territory was like a races stronghold(mini intro, story as to why they are here, small task like destroy a banner) And, I think all of these stories should converge into one, you just play from different perspectives. A SP like this would mean you'd have to play all four races to see the whole story, so that's at least 20 hours gameplay. I'd also prefer DOW to keep with close quarters combat, but a different larger scale game should be made for the war-hammer universe. One similar to supreme commander but not as lame. |
Re: DOW 2 confirmed? Yep, yet agian another non linear campaign, as it says on the official website. One good thing is, i wonder how it will work when doing it co-op. That could be soooooooo amazingly awesome. Warhammer 40,000: Dawn of War II will deliver fast-paced RTS action with ferocious melee and ranged combat in fully destructible environments. Immersing players in an in-depth non-linear single-player campaign and a fully-co-operative multiplayer mode, Warhammer 40,000: Dawn of War II is set to deliver the most visually-stunning Warhammer 40,000 setting ever created. Quote:
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