May 11th, 2004
I'm too cool to Post
Join Date: May 11th, 2004
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| | Re: Warcraft 3 Spell Editor
Hi I have a couple of problems with to of my own creations.
One spell creates the hero into a bat (model file: gargoyle), but when I try the spell out it doesn't stay in the air like normal gargoyles, but instead lands on the ground and becomes Stone form. When I move the hero it becomes airborn again, but it irritates me that it doesn't stay airborn.
To create the hero into a bat I simply Used Metamorphosis, and customed Illidan Morphed model file to that of a Gargoyle. I remembered to make it airborn and targeted as 'air'. But when it stands still it just becomes Stone form in midair and thats ridiculous.
I works great with a frost wyrm, but that doesn't suit the hero: a vampire.
Another spell is the 'Life regeneration aura' for my nightelf hero the Guardian.
I wanted it to be like a wandering fountain og life regeneration, but there is one problem with my spell: the animation doesn't work.
If I custom the 'Life aura' from the fountain to a hero ability, everything works but I can't see that the icon for the skill has been given to the hero. Lokks like the hero has a blank skill.
If I try another way and custom the 'unholy aura' to add regeneration only and not movement, the aura icon on my units is still that of unholy aura and not the one I've chosen.
It is the icon on the bottom of the hero showing that it is under the effect of that aura.
Plus it's not so cool not to see the healing working on my units.
Are these stats too high?
level 1 - adds 3 points regeneration a second.
level 2 - 4 points
level 3 - 5 points
Anyone pleaz know how to fix it.