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-   -   PS2, does it have new models in it which arent featured on the PC version?? (http://forums.filefront.com/ut-series-2004-general-discussion/47535-ps2-does-have-new-models-arent-featured-pc-version.html)

MadMaxx March 10th, 2001 05:18 PM

PS2, does it have new models in it which arent featured on the PC version??
 
I have seen screen shots of a few skins and charachter models which arent featured on the PC version,also some maps aswell, are these coming to the PC?? If they arent i want to know why, i think epic owe UT's many pc fans (including me) at least that much..........thanx

Central March 10th, 2001 05:28 PM

I just rented the PS2 version of UT... and trust me, you aren't missing anything.

MadMaxx March 10th, 2001 06:14 PM

Wow......geeese.........thanx alot, i thought it had so much more stuff though...oh well

Xevious March 10th, 2001 08:00 PM

Sony can rot in hell! They bought the rights to Drakan and are having Surreal develop the sequel for PS2 only. Damn fuck knobs! That was a cool game too.

-Axiom- March 10th, 2001 08:32 PM

*sigh*

http://boards.ioerror.com/frown.gif

Xenomorph March 12th, 2001 06:04 PM

The only thing you are missing from the PS2 version are 4 models (two of which, Warboss and Xan Mk II are already out. The other two is a wierd looking man and a cool looking Skaarj Warrior), and a few small, relitivly uninspired levels. Although it would like to see the Skaarj model out form the PC version.

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http://johnmonster.homestead.com/files/xenomorph.jpg

MadMaxx March 15th, 2001 01:14 PM

Is it likely for these models and levels to be released?? Sorry about all the questions, i saw the guy charachter and the skaarj and they looked wicked, i hope they are released anyone know anyhting??

Xenomorph March 16th, 2001 07:52 AM

Don't know. I remember seeing something on someone extracting the models, either at the Epic knights board or the Unreality Skins and Shapeshifters board. However, the models are very polygon-intesive, and a lot of computers would not be able to handle them very well. To know what I mean, try useing Alcor's Spawn II model.


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