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UT Series to 2004 General Yib-Yab (Off Topic)
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Old August 17th, 2000   #1
Fleckz328
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Default 3D Prophet II MX - and SB LIVE 128

Hi, i have a 3D Prophet II MX, which is a Geforce2 based card.. And a sblive 128, everytime I try to run OGL instead of direct 3D even with the 6.18 detonator drivers, i always get a kernel32.dll error. And everytime I play UT, the sound is choppy all the time! it skips and stuff, what is going on??? i have uninstalled UT until i can fix these 2 issues: choppy sound, on a sblive 128, and having to get OGL working with muh 3D Prophet II MX 32mb video card. on win98, 128 megs ram.
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Old August 17th, 2000   #2
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You'd be much better off using D3d for Unreal with a GTS card.
Do you get dll errors when you run in other modes or is it just OGL?
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Old August 17th, 2000   #3
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GeForce is not supposed to work with OGL. Use only D3D. And about your sound, you may want to double check your speaker wire connections.

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Old August 17th, 2000   #4
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You could have an IRQ conflict between your soundblaster and GTS cards. Creative sound cards are notorious for screwing about with IRQ distributions
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Old August 17th, 2000   #5
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Mr. Jimmybellies is correct. My Sound Blaster Live! jacked up IRQ's on my system...had to manualy assign a couple to fix it.

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Old August 17th, 2000   #6
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Kack! Nice card (same as mine), but running in OGL? No way. D3D all the way man.
For your sound...maybe you should go with an MX400
Well, actually do what Jethro said.

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Old August 18th, 2000   #7
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I like that, Mr jimmybellies.

I appreciate that Sir

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Old August 18th, 2000   #8
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Why use Direct3D? Other UT www sites say that D3D is fucked with nvidia cards sometimes. Like sound can chop as a result, thats exactly what I get. I want to try OpenGL in UT, it would be a lot better. Is it possible to uninstall the SB Live! 128 drivers, and use generic SB 16 drivers for it? on the same IRQ?
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Old August 18th, 2000   #9
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Is this a SB 1024 L!ve or a SB 128? To the best of my knowledge there isn't a 128 L!ve...

And D3d is the better of the two in UT's case. I can't speak for anyone else but on my GTS Nvidia card, D3d performs twice as well as OGL. The sound chopping I've never come accross but then I don't use OGL for UT....

Could be linked
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Old August 19th, 2000   #10
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Soundblaster 128 PCI, the one before live 1024. I hear 128 pci's have fucked up irq handling sometimes, swapping access from other devices, I dunno. For some reason, UT sux on my celeron 600 128 megs pc100 sdram, 3D Prophet II MX, and SB 128 PCI. Any sites to tweak, etc.....any sites to debug this sound issue?
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