November 3rd, 2000
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| I need to register | Help--WindowME and mulitplayer crashes I upgraded to windows me from win98se and now when i try to join a multiplayer game, or host one,
I recieve a critical error, general protection fault:HistoryInitSockets<-UTcpNetDriver::UTcpNetDriver <-UTcpNetDriver::InitListen <-ULevel::Listen <-Listen <-UGameEngine::LoadMap <-LocalMapURL <-UGameEngine::Browser <-ClientTravel <-UGameEngine::Tick <-UpdateWorld <-MainLoop
I am running version 4.32 of UT and the game played fine before the upgrade to WindowsME. I can play UT doing the single player training missions, all works fine that way, but the minute i try to join internet game, or host my own, or join a lan game, well every time game crashes now.
Any help would be greatly appreciated
Peg |
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