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Help--WindowME and mulitplayer crashes I upgraded to windows me from win98se and now when i try to join a multiplayer game, or host one, I recieve a critical error, general protection fault:HistoryInitSockets<-UTcpNetDriver::UTcpNetDriver <-UTcpNetDriver::InitListen <-ULevel::Listen <-Listen <-UGameEngine::LoadMap <-LocalMapURL <-UGameEngine::Browser <-ClientTravel <-UGameEngine::Tick <-UpdateWorld <-MainLoop I am running version 4.32 of UT and the game played fine before the upgrade to WindowsME. I can play UT doing the single player training missions, all works fine that way, but the minute i try to join internet game, or host my own, or join a lan game, well every time game crashes now. Any help would be greatly appreciated http://boards.ioerror.com/smile.gif Peg |
Diagnosis - Windows sucks. Please format hard drives and install Linux. ------------------ All work and no play make Cranberry a dull boy. |
I have that too sometimes. When i'm minimizing UT or using Alt-Tab. I'm running Linux ------------------ FRaGMaN Moderator Halflife and TF forum http://home.wanadoo.nl/umopepisdn/zo...conmatrix2.gif mors principium est I don't even know what the 11 stands for anymore... fragman11@cyberdude.com forum my site |
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