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New 3dfx Glide Driver for UT hey if anyone in the big chair at epic is reading this... why don't you release an up-to-date glide driver that supports 32bit color and formats the compressed textures on cd2 over to FXT1? You released that DX8 driver for it... so why not?????!!!!! Yeah sure 3dfx is dead but the api your engine was built for doesn't have to be. Come on man, keep your prog up to date and give us v4/v5 users a chance to see why we really bought the cards for. You turned your backs on 3dfx, don't turn your backs on us :/ ------------------ C0rKi3 |
Glide is 16bit color limited and a castrated version of OGL. I'm glad the proprietary API is dead... Please leave it that way. |
lol omg how many times do we have to tell you? the voodoo 4/5 DO support 32bpp in glide now... but you wouldn't know that if you didn't have a v4/5.. (but should anyways) would you like me to show you a pic of proof? ------------------ C0rKi3 |
Actually the max you get with glide is a "simulated" 22 bit image, and you only get that by changing in the 3dfx tools. Glide only supports 16 bit image quality. That is a fact that I know of. I have a V5. ------------------ Some man see things as they are and say "Why"? I dream things that never were and say "Why not?"..... Like "Why not go a bit higher!!!!!" My System Specs: Pentium III 700@981Mhz 1,8v, 140mhz fsb ASUS P3V4X, I/O 3,6v 256 Ram (3-2-2-5) Voodoo 5 5500 @183mhz with 2 Blue Orbs and ramsinks (Artic Silver) Sound Blaster Live! with Creative FourPoint Surround 15,6 Gb Maxtor ATA66 5400 rpm 6 Gb Seagate ATA33 CD-RW HP 9110i DVD-ROM Pionner 16x Creative Dxr3 Decoder 300 watt power supply 2 rounded ATA66/100 IDE cables Cooling: CPU: Alpha P3150 (Artic Silver), with 2x60mm additional fans glued on the side of the casing; Case: 1 Card Cooler XT (2x120mm fans), 1 Slot Cooler FC-100, 1x80mm fan pointing at the back of the CPU, 1x120mm and 1x60mmfan exhausting the case out, lx60mm fan on the front of the case. |
ok... well what do you think about the possibilities of using fxt1 with the game? Glide would be even faster... |
Glide is already very fast.... even on slow PC's. I really don't think that there are going to be any more improvements on glide. The next Unreal will be D3D only (I think). ------------------ Frazas My system spec: http://www.overclockers.com.au/pcdb/...ts&name=Frazas Some man see things as they are and say "Why"? I dream things that never were and say "Why not?..." |
wtf is wrong with you people? I just want to see those damn compressed textures in glide. is that so wrong? The beta d3d driver they released doesn't work well with my v5... I mean how the hell hard could it be to do this? I WANT TO SEE THOSE TEXTURES IN GLIDE DAMN IT!!!! |
hey man, chill out!!! Glide is dead, or it will soon be, so... If you want something done, do it yourself. ------------------ Frazas My system spec: http://www.overclockers.com.au/pcdb/...ts&name=Frazas Some man see things as they are and say "Why"? I dream things that never were and say "Why not?..." |
yep and I suppose I'll just use my PHD programming skills I got when I was 6 years old |
lol yeah sure probably no one will ever write in glide anymore... but why not use it to it's full extent in games that were BUILT for it? |
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