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Stark98 November 24th, 2007 06:43 AM

your nvidia setting
 
I was wondering, for gamers here, how is your graphic setting?

meaning

my 8800 gts is set at

8x antialasing
8x antis...
no supersampling
etc...

Daiznaew November 24th, 2007 06:47 AM

well i really dont want to say but i'll do anyway,
A Nvidia Geforce Le 7500 (crap model) with a (broken;)) turbocach that support op to 756 mb but only 126 redicted
Can only run 1 game on fulle quality HL2: DM with anti on 8x and else on high.

Rookie November 24th, 2007 07:48 AM

Pushed as far as it'll go in most cases. That means 16xSSAA, 16xAF, etc. I've even tried SLi32xQSAA on some games.

Stark98 November 24th, 2007 07:59 AM

doesnt it lag?

Rookie November 24th, 2007 09:14 AM

Nope. The only game that I have to turn down settings on is Crysis, and even then not by much.

UNDIESRULES November 24th, 2007 09:20 AM

I have 320 version at 1280 x 1024 all on highest settings for everything. 16x AA and 16Qx AF and supersampling enabled and it tears through the lot.

>Omen< November 24th, 2007 09:27 AM

8x AA is quite high unless you have a very large display and especially if you need to be carefull about balancing settings to avoid lag. A common setting for AA/AF is 4x AA and 8x AF.

arcadeplayer987 November 25th, 2007 02:48 AM

Quote:

Originally Posted by Sovereign001 (Post 4051516)
I was wondering, for gamers here, how is your graphic setting?

meaning

my 8800 gts is set at

8x antialasing
8x antis...
no supersampling
etc...

Depends what game are you playing, you can never play Crysis with those settings, I have 8800GTS with E6750 and I've played Crysis at 1280x1024 at high no AA, no AA but I max out almost all games

Stark98 November 25th, 2007 03:16 AM

mmmh i did 8x 8x but no supersampling ant it worked. but i changed some effects to high and medium textures etc..



Is supersampling worth it?

My answer----> NOPE.

i did a small test with supreme commander (forged alliance), the same mission etc.
the settings of the game are all on high!(the highest you can get)

First we start with 8x AA and 8x AF, because between 4x and 8x is a difference but between 16x en 8x nothing!

1

so we start the mission(8x aa en 8x af)

the first mini battle has a frames around 26
after it, when you see your commander jumped in the battle and you have control, it stays 26 and it goes up... (around 35 if higher)



2

so we start the mission(8x aa en 8x af BUT with Multisampling)

the first mini battle has a frames around 19
after it, when you see your commander jumped in the battle and you have control, it goes to 25-30 and it stays...




3

so we start the mission(8x aa en 8x af BUT with Supersampling)

the first mini battle has a frames around 14 some huge explosions make it crawl at 12
after it, when you see your commander jumped in the battle and you have control, it goes to 18-19 and it stays... (maybe later it goes up a little but i havent checked)




If you watch at all pics i posted here, whats your conclusion in the situation of better graphs?

Nothing! Only your frames are shotdown like bugs! I made this because i always went on the internet to check what the best setting was for your nvidia card. Supersampling is to have the best quality in transparency aa, like if you have a fence in a game, with ss, its gonna be very clear in the distance and it isnt distorted, or those telephone wires still have their very very very nice graphic in the very distance... Its useless, because your opponents face isnt gonna look prettier.

So the best is still in my opinion, just normal aa and af, and no MS or SS.

aah MS, is more performance but lack quality while ss more quality but huge lack performance!

i hope this could be stickied...

Vince November 25th, 2007 05:56 AM

Max Resolution
No AA
No AF
High Details

easkum November 25th, 2007 07:40 AM

my poor FX5600 (yeah I know :p going to buy new pc so..)

all my settings are on maximum, because the card is worse enough.
My future card will be the 7900 GS and then 8800GTS (during money issues)

ps: this should be sticky ;)

Stark98 November 25th, 2007 07:41 AM

the post with the pics, yeah i agree!

*The.Doctor November 26th, 2007 09:56 AM

If its a older game, its usually 2x AA, 4x AF or 4x AA, 8x AF depending on the game.

In most newer games its usually just no AA/ 2x AF and medium-high details.

Bs|Archaon November 26th, 2007 10:23 AM

Quote:

Originally Posted by Sovereign001 (Post 4053078)
Its useless, because your opponents face isnt gonna look prettier.

No, what's useless is testing it in a scenario where it isn't going to have any effect. Those pictures look the same because there's very little, if anything, that multi-sampling can improve. Multi-sampling and super-sampling are just different methods of anti-aliasing. At that resolution on a zoomed-in RTS you probably wouldn't notice the difference between everything being on compared to anti-aliasing being set low (e.g. 4x or even 2x) and the rest being off.

Stark98 November 26th, 2007 10:41 AM

yeah of course, i agree, but its a better example in half life 2. They use a lot of fences etc. The effect you see with supersampling is just not worth it. Every review tells it. It just asks too much of the gpu.


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