July 3rd, 2005
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| I'm too cool to Post
Join Date: July 3rd, 2005 Status: Available Rep Power: 0 | max to gtk to quake3arena i'm a student architecture, and am more interested in the use of game engines for visualisation.
i use 3dsmax to set up scene's, export them to gtk radiant, and use quake3arena as engine...
I got the problem when exporting max model to md3 files the shaders are missing...
can't find the solution elsewhere... sick of searching, i need someone who is familiar with max/gtkradiant
someone inhere is into that kind of stuff?
thx |
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