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Old July 8th, 2004   #1
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Default ATI's Temporal FSAA (full scene anti-aliasing)

thought you guys might be interested: http://graphics.tomshardware.com/gra...i-x800-08.html

I wonder if it's included in the 9600XT (my card) it is in the new drivers. (4.7)

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Old July 9th, 2004   #2
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Default Re: ATI's Temporal FSAA (full scene anti-aliasing)

"With the introduction of the X800 series, ATi now finally makes use of this feature."

Nope, sorry.

"Victory goes to the player who makes the next-to-last mistake."
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Old July 9th, 2004   #3
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Default Re: ATI's Temporal FSAA (full scene anti-aliasing)

but in the control panel it says it's enabled, just found out (or at least i can enable it)


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Old July 9th, 2004   #4
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Default Re: ATI's Temporal FSAA (full scene anti-aliasing)

Interesting. I only skimmed over the article, what difference does this make over standard AA? Can you notice it in-game?

Although, I do know some newer driver features can be enabled, but don't really take effect. My card only supports 4xAA but I can take the slider up to 6.

"Victory goes to the player who makes the next-to-last mistake."

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Old July 9th, 2004   #5
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Default Re: ATI's Temporal FSAA (full scene anti-aliasing)

I have not tried it yet. I'll call ATI to see if it is enabled in the 9600XT

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Old July 14th, 2004   #6
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Default Re: ATI's Temporal FSAA (full scene anti-aliasing)

yes, there is a difference, i benchmarked and there was an impact on performance.

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Old July 14th, 2004   #7
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Default Re: ATI's Temporal FSAA (full scene anti-aliasing)

I tried it- benchmarked higher, yea, but I couldnt really tell any difference in CoD

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Old July 14th, 2004   #8
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Default Re: ATI's Temporal FSAA (full scene anti-aliasing)

benchmarked higher?! you mean lower!

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