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i use nids. they have many options. stealers have s 5 a 2 i 6 ws 6! they also fleet and rend. they kill in close combat(16 pt{not cheap}) hive mind makes all nids pass ld tests nids rock 92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature |
I. Hate. Genestealers |
why botther tommy, you hate them because they are the only nids under 20pt that can damage sm? or do you have a better reason? |
36 rending attacks against 5 marines. Poor little guys didnt stand a chance |
The way to beat 'Nids = Blast Weaponry + Flamers. Well, thats how I would do it. My favourite army is the Tau, simply due to the massive amount of firepower they can dish out each turn. And they look sweet, I loved mecha anime, Tau are really to me just a physical extension of that. And also, Tau railgun submunitions against Hormagaunts and Genestealers (I think) kills instantly on a 2+, though that might only be the Gaunts. And its an ordnance blast. So jus keep the hammerheads on the move, firing away. Or move into someplace defendable, force them into a bottleneck where you can focus the fire. That would be my way. |
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