Cant see mods in load mod menu
This is a discussion on Cant see mods in load mod menu within the SW:JK3 Problems, Errors and Help forums, part of the Jedi Knight III: Jedi Academy category; I've searched around on google, tried yoda's help desk, a few other locations...I cant find what may be causing this. ...
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#1
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| I've searched around on google, tried yoda's help desk, a few other locations...I cant find what may be causing this. I've installed a few saber mods which work (though it seems only one works at a time) but I've downloaded the jedi customization mod and it doesnt seem to work and when I go to load it none of the mods show up (nor have they ever). Anyone know what might be wrong? |
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#2
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| I'm fairly certain the Jedi Customisation mod is loaded at start-up, and doesn't need to be loaded via the menu.
__________________ "I wouldn't have put the cat in the box in the first place" |
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#3
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| Most mods are not intended to use this loading menu and don't require it. Nothing is wrong, essentially. |
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#4
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| If that is indeed the case, I dont know how to make it work then. I was under the impression you just install it and it works. Edit: Nevermind, I got it to work. I just didnt understand how one was meant to make it work....(this is embarrassing) Thank you for the help though Last edited by Tricorder; 3 Weeks Ago at 04:55 PM.. Reason: Merged double post. |
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#5
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| lol no offence but noob its simple to make mods work copy them into the base folder and there done so after that run the game and it should work |
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#6
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| move them from gamedata to base and then start the .batch file (it's icon looks like pic bellow)
__________________ Macdeham Mods-Adrian Keri 'We are getting nowere fast!' |
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#7
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Besides, there are very few mods which actually need to be started with a batch file, and those mods don't even belong in the base folder! ![]() I see no reason to keep this open, so here, having a dancing lock.
__________________ - Personal opinions are smitten by Graeme |
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