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SW:JK3 Problems, Errors and Help
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Old June 3rd, 2008   #1
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Default Adding custom Kins as NPCs into radiant.

I have searched quite a few tutorials and forums and have been unable to find any help. I'm trying to add Hapslash's Gammorean to a map i'm working on. Where would i place this inorder to be able to place it on the map?
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Old June 3rd, 2008   #2
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Default Re: Adding custom Kins as NPCs into radiant.

If you mean put a gammorean in the level as an npc, then it's very simple.

1. Fix the bug with the .npc file came with the model (A [ or ] was missing somewhere)

2. Put any old npc in your level (Right click, npc(s), any one exept spawner or vehicle)

3. Add a new key called NPC_type

4. Set the value to the spawn code of the gammorean

There you go!

JKG Rocks!
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Old June 3rd, 2008   #3
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Smile Re: Adding custom Kins as NPCs into radiant.

Heres a better npc file!

(Save it with .npc on the end of the filename)
Attached Files
File Type: txt gamorrean.txt (513 Bytes, 16 views)

JKG Rocks!
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Old June 4th, 2008   #4
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Default Re: Adding custom Kins as NPCs into radiant.

Thanks for the help. Do i have to replace any skins in the assets file from the base folder in order to have the gamorrean appear?
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