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-   -   Adding custom Kins as NPCs into radiant. (http://forums.filefront.com/sw-jk3-problems-errors-help/364518-adding-custom-kins-npcs-into-radiant.html)

hhunter6 June 3rd, 2008 08:05 AM

Adding custom Kins as NPCs into radiant.
 
I have searched quite a few tutorials and forums and have been unable to find any help. I'm trying to add Hapslash's Gammorean to a map i'm working on. Where would i place this inorder to be able to place it on the map?

heavymetalgungan June 3rd, 2008 09:43 AM

Re: Adding custom Kins as NPCs into radiant.
 
If you mean put a gammorean in the level as an npc, then it's very simple.

1. Fix the bug with the .npc file came with the model (A [ or ] was missing somewhere)

2. Put any old npc in your level (Right click, npc(s), any one exept spawner or vehicle)

3. Add a new key called NPC_type

4. Set the value to the spawn code of the gammorean

There you go! :)

heavymetalgungan June 3rd, 2008 09:50 AM

Re: Adding custom Kins as NPCs into radiant.
 
1 Attachment(s)
Heres a better npc file!

(Save it with .npc on the end of the filename)

hhunter6 June 4th, 2008 05:19 AM

Re: Adding custom Kins as NPCs into radiant.
 
Thanks for the help. Do i have to replace any skins in the assets file from the base folder in order to have the gamorrean appear?


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