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SW:JK3 Problems, Errors and Help
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4324727
Dual pistols
hyddenmyth
April 29th, 2008 04:10 PM
Hey I know that the cultistcommando npc has dual wield pistols. I am wondering is there any download or cheat that allows you to dual wield in single player? ( downloads besides huge mods such as forcemod or MBII)
4324766
Re: Dual pistols
SiLink
April 29th, 2008 05:07 PM
As far as I know this isn't possible in singleplayer however I could be wrong.
4325208
Re: Dual pistols
Darth Dumbo
April 30th, 2008 12:31 AM
@hyddenmyth: MBII would be a waste of time and space If you're only going for SP. The guns might be possible with some weapon and anim. modding but don't hold your breath for it.
4325590
Re: Dual pistols
Talesan
April 30th, 2008 09:38 AM
I don't think it's possible to get Dual Pistols but I could be wrong too.

Darth Dumbo...that sig...GRRR...how...
4325705
Re: Dual pistols
hyddenmyth
April 30th, 2008 12:04 PM
How hard would a mod for dual pistols be to make??
4325743
Re: Dual pistols
Mikouen
April 30th, 2008 12:48 PM
It would require source code access in order to change weapon behaviours and enable the player to use two of the same weapon, as the game engine does not consider weapons as "one handed"/"two handed", or "can be dual-wielded"/"can't be dual wielded", etc.

Basically, "real" duel weapons aren't going to happen unless Raven decide to release the SP SDK, and at this point I'm not even sure they still have JA's source code - the game is officially unsupported (but not abandonware, I might add).


On a brighter note, it's certainly possible to emulate a dual-pistol effect, with a little bit of clever model and effect editing. Requires a lot of precision, and trial-and-error. You'll still have one weapon, of course, but - visually, at any rate - it'll behave like two.
4331186
Re: Dual pistols
marwex89
May 5th, 2008 07:45 AM
Quote:
Originally Posted by Kouen View Post
On a brighter note, it's certainly possible to emulate a dual-pistol effect, with a little bit of clever model and effect editing. Requires a lot of precision, and trial-and-error. You'll still have one weapon, of course, but - visually, at any rate - it'll behave like two.
Is that like the double-bladed lightsaber in JK-Outcast multiplayer? Which sucks compared to the Academy version....?
4331217
Re: Dual pistols
SiLink
May 5th, 2008 08:24 AM
Probably, it's possible to make something look like what it isn't quite easily compared to having to code in new features however 9 times out of 10 it usually doesn't look very good compared to how it could look if it were done properly.
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