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-   -   Doom3LightRadius: failed to parse default light radius (http://forums.filefront.com/sw-jk3-problems-errors-help/339283-doom3lightradius-failed-parse-default-light-radius.html)

SapientWisp November 24th, 2007 07:18 AM

Doom3LightRadius: failed to parse default light radius
 
I get this when I compile my map:
Doom3LightRadius: failed to parse default light radius
And in game, the light radius is messed up. I've made sure that it's a jk3 map, but it still doesn't work. Anyone know how to fix it?

SapientWisp November 26th, 2007 10:21 AM

Anyone going to answer this?


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