![]() |
SP Help (Graphics are messing up) Whenever I try to start a new game on SP, the graphics mss up. First off, the rotating model of my character is invisible except when they face the left. Now that doesn't bother me. WHat does bother me is when I load up the first level, my player gets a giant land mass around him. It happens in the ship, and when the level start, I can't see a thing except for objects very high up. Does anyone know what's causing this? I haven't tried any other levels, 'cause I can't make it through the first. |
System specs? DXDiag report? Console dump? The more info you give us, the more chance you've got of getting a solution. |
Try patching you're game. Everyone says that dont they? It barley ever makes a difference, though. |
------------------ System Information ------------------ Time of this report: 5/28/2007, 22:46:12 Machine name: EHEMANN002 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: English (Regional Setting: English) System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD System Model: KM266-8237 BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) XP 2100+, MMX, 3DNow, ~1.7GHz Memory: 512MB RAM Page File: 417MB used, 831MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode |
I got this from DXDiag. ------------------ System Information ------------------ Time of this report: 5/28/2007, 22:46:12 Machine name: EHEMANN002 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: English (Regional Setting: English) System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD System Model: KM266-8237 BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) XP 2100+, MMX, 3DNow, ~1.7GHz Memory: 512MB RAM Page File: 417MB used, 831MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce4 MX 4000 Manufacturer: NVIDIA Chip type: GeForce4 MX 4000 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0185&SUBSYS_00000000&REV_C1 Display Memory: 128.0 MB Current Mode: 1024 x 768 (32 bit) (60Hz) Monitor: Delta DB-1765 Monitor Max Res: 1280,1024 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.9371 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 10/22/2006 12:22:00, 4527488 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 10/22/2006 12:22:00, 3994624 bytes Device Identifier: {D7B71E3E-42C5-11CF-2B47-0A2060C2CB35} Vendor ID: 0x10DE Device ID: 0x0185 SubSys ID: 0x00000000 Revision ID: 0x00C1 Revision ID: 0x00C1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run |
| All times are GMT -7. |
Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.