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-   -   SP Help (Graphics are messing up) (http://forums.filefront.com/sw-jk3-problems-errors-help/315591-sp-help-graphics-messing-up.html)

Taein May 27th, 2007 04:53 PM

SP Help (Graphics are messing up)
 
Whenever I try to start a new game on SP, the graphics mss up. First off, the rotating model of my character is invisible except when they face the left. Now that doesn't bother me. WHat does bother me is when I load up the first level, my player gets a giant land mass around him. It happens in the ship, and when the level start, I can't see a thing except for objects very high up. Does anyone know what's causing this? I haven't tried any other levels, 'cause I can't make it through the first.

Mikouen May 27th, 2007 05:08 PM

System specs? DXDiag report? Console dump?

The more info you give us, the more chance you've got of getting a solution.

stikk May 27th, 2007 09:26 PM

Try patching you're game.

Everyone says that dont they?
It barley ever makes a difference, though.

Taein May 28th, 2007 08:00 PM

------------------
System Information
------------------
Time of this report: 5/28/2007, 22:46:12
Machine name: EHEMANN002
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Language: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
System Model: KM266-8237
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2100+, MMX, 3DNow, ~1.7GHz
Memory: 512MB RAM
Page File: 417MB used, 831MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

Taein May 28th, 2007 08:02 PM

I got this from DXDiag.


------------------
System Information
------------------
Time of this report: 5/28/2007, 22:46:12
Machine name: EHEMANN002
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Language: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
System Model: KM266-8237
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2100+, MMX, 3DNow, ~1.7GHz
Memory: 512MB RAM
Page File: 417MB used, 831MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 MX 4000
Manufacturer: NVIDIA
Chip type: GeForce4 MX 4000
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0185&SUBSYS_00000000&REV_C1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Delta DB-1765
Monitor Max Res: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/22/2006 12:22:00, 4527488 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 10/22/2006 12:22:00, 3994624 bytes
Device Identifier: {D7B71E3E-42C5-11CF-2B47-0A2060C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0185
SubSys ID: 0x00000000
Revision ID: 0x00C1
Revision ID: 0x00C1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run


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