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-   -   Error Help Please.. (http://forums.filefront.com/sw-jk3-problems-errors-help/159119-error-help-please.html)

{TK}^Lokey November 11th, 2004 11:43 AM

Error Help Please..
 
I got this error after creating my own server then joining it.. It only happeneds on MY server when I join it.. The error is :

JAmp: v1.0.1.0 win-x86 Oct 24 2003
----- FS_Startup -----
Current search path:
C:\JK3\GameData\base\ASSETS3.PK3 (16 files)
C:\JK3\GameData\base\assets2.pk3 (62 files)
C:\JK3\GameData\base\assets1.pk3 (8320 files)
C:\JK3\GameData\base\assets0.pk3 (15346 files)
C:\JK3\GameData/base

----------------------
23744 files in pk3 files
execing mpdefault.cfg
execing jampconfig.cfg
couldn't exec autoexec.cfg
...detecting CPU, found logfile opened on Tue Jan 02 23:21:30 2001

AMD w/ 3DNow!

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
...initializing QGL
succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 16
...calling CDS: ok
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...27 PFDs found
...hardware acceleration found
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc available
...no tc preference specified
.....using GL_S3_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...GL_NV_register_combiners not found
...GL_ARB_vertex_program not found
...GL_ARB_fragment_program not found
...WGL_ARB_pbuffer not found
...ignoring WGL_ARB_render_texture
Initializing OpenGL extensions
...GL_S3_s3tc available
...no tc preference specified
.....using GL_S3_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...GL_NV_register_combiners not found
...GL_ARB_vertex_program not found
...GL_ARB_fragment_program not found
...WGL_ARB_pbuffer not found
...ignoring WGL_ARB_render_texture

GL_VENDOR: 3Dfx Interactive Inc.
GL_RENDERER: 3Dfx/Voodoo5 (tm) SLI/2 TMUs/32 MB SDRAM/3DNow!/ICD (Nov 2 2000)
GL_VERSION: 1.1.0
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_stencil_wrap GL_EXT_texture_env_add GL_EXT_vertex_array GL_SGIS_texture_edge_clamp GL_EXT_texture_env_combine GL_S3_s3tc GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_SGIS_multitexture WGL_EXT_extensions_string WGL_3DFX_gamma_control WGL_EXT_swap_control WGL_ARB_extensions_string GL_3DFX_multisample
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(16-bits) Z(16-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow! @ 1600 MHz
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
compressed lightmaps: disabled
texture compression method: GL_S3_s3tc
anisotropic filtering: disabled (0.000000 of 0.000000)
Dynamic Glow: disabled

------- sound initialization -------
Initializing DirectSound
locked hardware. ok
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x82cee570 dma buffer
No background file.
----------------------
------------------------------------

--- ambient sound initialization ---
Sound memory manager started
Loading dll file ui.
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:29070
Hostname: c4l6l8.tampabay.rr.com
IP: 24.26.43.82
Scanning for servers on the local network...
Scanning for servers on the local network...
598 servers listed in browser with 1493 players.
44 servers not listed due to filters, packet loss, or pings higher than 800
Requesting servers from the master...
CL_ServersResponsePacket
111 servers parsed (total 111)
CL_ServersResponsePacket
111 servers parsed (total 222)
CL_ServersResponsePacket
111 servers parsed (total 333)
CL_ServersResponsePacket
111 servers parsed (total 444)
CL_ServersResponsePacket
111 servers parsed (total 555)
CL_ServersResponsePacket
85 servers parsed (total 640)
600 servers listed in browser with 1460 players.
40 servers not listed due to filters, packet loss, or pings higher than 800
Resolving updatejk3.ravensoft.com
updatejk3.ravensoft.com resolved to 63.146.124.53:29061
24.26.43.82:21000 resolved to 24.26.43.82:21000
----- FS_Startup -----
Current search path:
C:\JK3\GameData\base\ASSETS3.PK3 (16 files)
C:\JK3\GameData\base\assets2.pk3 (62 files)
C:\JK3\GameData\base\assets1.pk3 (8320 files)
C:\JK3\GameData\base\assets0.pk3 (15346 files)
C:\JK3\GameData/base

handle 1: qconsole.log
handle 2: video/ja01.roq
handle 3: music/t2_dpred/ImpBaseB_Action.mp3
----------------------
47488 files in pk3 files
glGetError() = 0x502
Loading dll file ui.
Loading dll file cgame.
Corrupt JPEG data: bad Huffman code
Shutting down OpenGL subsystem
Unsupported marker type 0x4b

{TK}^Lokey November 11th, 2004 11:44 AM

Re: Error Help Please..
 
Oops sorry Didnt mean to Post whole thing .. :uhm:


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