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SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old February 8th, 2013   #21
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Default Re: Where can i find these models?

If you're interested after finishing a few things I could give you a beta of the Mod Tool biped rig. I had to remake it in Mod Tool since there was no way to transfer from the full version of Softimage and preserve all the controllers since you can't go backwards in versions.

It's basically the JA skeleton made of nulls constrained to a shadow rig, the shadow rig has all the JO bones that I'm hoping to add back into the game since they're in the source files. This will do for now though.
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Old February 9th, 2013   #22
Why? Cause normal is boring.
 
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Default Re: Where can i find these models?

Thanks, but it will be of little use to me. I'm a Max guy and learning to use a new program is unfortunately more than I have the time for. There's a Max 5 file with the JA skeleton waiting to be semi-properly rigged on a hard drive nearby. Though it'll be of similarly little use to anyone who has a newer version of Max.

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Old February 9th, 2013   #23
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Default Re: Where can i find these models?

Best thing would be to use Keshire's character studio biped if you're using max 5.
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Old February 9th, 2013   #24
Why? Cause normal is boring.
 
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Default Re: Where can i find these models?

I think there were issues the last time I tried it. Compiling or merging or some sort of stupid little thing. But giving it another try can't hurt.

"And that was when I realized that poking a sleeping dragon in the eye was a really bad idea."
My personal opinions are the opinions, viewpoints and damn near exact words of the Inter-Universal Alliance of Cornavesalionecular Medo-isethonomic Searathon Magtherium Guardians.
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