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Mod of FFA3 - Models Missing / Skybox Bug Hello everyone :) Im making a mod of the ffa3 for my clan Renegade Knights and i've been doing good in general but there is something i couldnt find on google/forum. Some of my models are missing to people. Since its a map without the need of download it is very important to have this fixed. The models that are not visualized by other people are some from bespin/nar_shaddar. I've checked and they are in the original assets (models) of jka. For ex: The book of nar_shaddar appears to people but chair, bench01 and bespin bench dont. Ex of the code on the .ent file im using: { "classname" "misc_model_health_power_converter" "origin" "1635 -805 704" "model" "models/map_objects/bespin/bench.md3" "spawnscript" "notusable" } Any thoughts on this? ____________ Also as secondary info, I would love to integrate on ffa3 a duel map as duel5,duel3 but i only can make it good with duel10 (no skybox). How that sky bug is fixed? Skyportals? And how? Any help will be appreciated. :bows: |
Re: Mod of FFA3 - Models Missing / Skybox Bug That model doesn't exist in the base assets. It comes with Radiant and gets automatically installed in your base folder, but is not in the assets pk3s so is not part of the base game. As for the other question, you would need to use a skyportal entity to fix the sky or else cover it with something. The skyportal works by taking a 360 degree snapshot of everything around it and making that become the sky, so the best place to put it is somewhere where it won't pick up very many ents and has a good view of the normal sky. |
Re: Mod of FFA3 - Models Missing / Skybox Bug Hi Seto and thank you for your reply. Skyportal: Thought that had solved the problem but since it makes a 360 screenshot of it, ffa3 map appears in certains areas as sky texture. Is there any way to copy only the sky from ffa3 to avoid this error? I'm no good with skyportals, and i been tried a lot of X Y Z coord. Models: About the models i've replaced by some defaults ones of the original game, it should not be a problem :) Training Room for Ffa3: Sorry for one more question but in order to complete my map i would love to have some kind of training room. Is there any on the original assets? I remember one small training room with academy kind of windows on ffa3 some years ago but dunno if the server had download in the connection. Best Regards, Renegade. |
Re: Mod of FFA3 - Models Missing / Skybox Bug New info: About the skies on the map i've found a fix: Followed a method on other thread: http://forums.filefront.com/sw-jk3-m...problem-2.html Quote:
The only thing is that it makes the map too dark. Tried the same method with yavin sky texture but the process stretches it. Any other method just showing yavin sky would be perfect.:nodding: |
Re: Mod of FFA3 - Models Missing / Skybox Bug There's not really any other viable method for this map unless you want to surround the skyportal with other models and different textures. My personal recommendation is to not use a skyportal and just don't use any misc bsp whose sky can't be corrected by a simple fix (like covering it with a model). The training room you are thinking of is probably t1_inter, and it was probably one of my maps that you saw it on. Another larger academy map is academy6. Use these as misc bsps. |
Re: Mod of FFA3 - Models Missing / Skybox Bug Yeah i believe so too. I'm going to stick with this result by now, is working fine for every part of the map, even with a darker sky. Also about the map you're right its t1_inter.bsp thank you. My map have now: FFA3 Main Academy Hangar Duel3 Duel10 Rooftops T1_inter (needs to be applied) Ty for you help Seto. :) |
Re: Mod of FFA3 - Models Missing / Skybox Bug I got my map running RK Fire http://www.mediafire.com/convkey/bc0...ln809j135g.jpg Statue of the Factions - Bringing our factions together with respective fire colors http://www.mediafire.com/convkey/f4b...73sy9kb65g.jpg Rooftops http://www.mediafire.com/convkey/b68...jpobb8m35g.jpg Cantina/Bar with cantina band song http://www.mediafire.com/convkey/e6f...37zj3eq45g.jpg Duel5 http://www.mediafire.com/convkey/aa4...ef11h4p55g.jpg Duel1 http://www.mediafire.com/convkey/fdb...g6ozut165g.jpg Training Room http://www.mediafire.com/convkey/aa5...6ngi8g8x5g.jpg Academy5 http://www.mediafire.com/convkey/682...sm5hk1s25g.jpg __ Happy with the result of it, still a good number of people cant connect cause they dont have the academy5 and t1_inter. Is this normal? Cause ive talked with people about it and having original game or not appears to not be a problem. One of our members couldnt enter, i gave him a pk3 with academy 5 and t1_inter and the problem is solved, but for the other people is kinda hard not to have them in. Is there any way to solve this, that is not removing those 2 maps? :( Ty |
Re: Mod of FFA3 - Models Missing / Skybox Bug Hold on, what the fuck. Your friends have Jedi Academy installed but not t1_inter or Academy5 in their files? Because those maps come with the game when you install them. |
Re: Mod of FFA3 - Models Missing / Skybox Bug Did they perhaps mod those two files themselves? If they made modded version and didn't rename them, that'd probably cause some form of conflict and result in them being unable to join the game. I'm guessing. |
Re: Mod of FFA3 - Models Missing / Skybox Bug Quote:
___ Quote:
__ There is a good number of players getting in too. I can be wrong but some people who tries to connect, since the new ffa3 map takes a bit more to load, end up disconnecting (Esc time) :rofl: |
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