On an unrelated note, that's probably a good thing, just saying. A whole lot of scripted kata-tards is exactly what we need (just look at scripted kickflips in JK2...)
Gunslinger's Academy: "basicly like killin jedis n stuff with big guns" Add me to PSN: j3LL1b33n
Oh, scripting that stuff works. You just need to do it in the right order. For instance "+attack; +altattack; wait 1; -altattack; -attack". That usually ends up with you just throwing your lightsaber, though. And it doesn't work while you're moving.
"And that was when I realized that poking a sleeping dragon in the eye was a really bad idea." My personal opinions are the opinions, viewpoints and damn near exact words of the Inter-Universal Alliance of Cornavesalionecular Medo-isethonomic Searathon Magtherium Guardians.
On an unrelated note, that's probably a good thing, just saying. A whole lot of scripted kata-tards is exactly what we need (just look at scripted kickflips in JK2...)
Sorry but I dindt understand... english is not my native language
Oh, scripting that stuff works. You just need to do it in the right order. For instance "+attack; +altattack; wait 1; -altattack; -attack". That usually ends up with you just throwing your lightsaber, though. And it doesn't work while you're moving.
Dont know if I quite follow but how about (forgive me if I am wrong) "+attack; -attack; ; wait 1; +altattack; -altattack"?
Nope, same problem. Granted, I haven't tested it much, but it looks like the only way to fix the problem is to not put any points into saber throw.
"And that was when I realized that poking a sleeping dragon in the eye was a really bad idea." My personal opinions are the opinions, viewpoints and damn near exact words of the Inter-Universal Alliance of Cornavesalionecular Medo-isethonomic Searathon Magtherium Guardians.
You need to add the ";" in the end so that the character dont keep doing the throw forever every time he gets 20 mana.
It work perfect in SP so I guess that MP is covered as well.
Next I will try to tweak it so that on command it stop the movement of the character the instant you use the kata. This way I guess you can activate it while moving because in a split second your movement commands where cancelled and the kata activated... wish me luck on that...
Just write the command so that the first thing it does is stop all movement.
"And that was when I realized that poking a sleeping dragon in the eye was a really bad idea." My personal opinions are the opinions, viewpoints and damn near exact words of the Inter-Universal Alliance of Cornavesalionecular Medo-isethonomic Searathon Magtherium Guardians.
Done it. add "-forward; -back; -moveleft; -moveright;" before the kata command. It work like I wished but there is a catch.
If you are moving, when you activate the macro, the character stop moving at all if you dont release for a split second the movement keys because the sequence that stop the movement stop the input of the movement keys while you are holding then down.
You only notices that if you are doing the fast stance kata because its the only kata that have full mobility when executed.
Mouse movement still works so the medium and strong katas are not affected at all.
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