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SW:JK3 Modding, Mapping and Editing
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Old March 12th, 2012   #1
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Default A simple shader mod

I just decided to do this today. It occurred to me that none of the face textures in JK3 have specular maps, which makes them look a little flat, so I thought maybe I'd try and add some. Not sure if I'll actually ever finish this, but I think the results are pretty nice.

The original texture, with no specular map:
Spoiler:


The added specular map:
Spoiler:


Looking at it now, I could probably tone it down a bit more (it's basically at 35% right now), make it a little more subtle. What do you all think?

My maps on JK3files: http://jediknight3.filefront.com/dev...Stevenus;28613

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Old March 12th, 2012   #2
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Cool Re: A simple shader mod

Looks nice, but making it a bit more subtle would indeed be a good idea.
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Old March 12th, 2012   #3
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Default Re: A simple shader mod

Yeah, right now she looks like she just rubbed a pizza on her face

My maps on JK3files: http://jediknight3.filefront.com/dev...Stevenus;28613

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Old March 12th, 2012   #4
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Default Re: A simple shader mod

Heh, I've added specular maps and such to a few things here and there, really spices things up.
If Raven had more time, they could have squeezed so much out of this old engine.
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Old March 13th, 2012   #5
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Default Re: A simple shader mod

*Just think of the other features, which they have started, but never finished, like the half-cut staff saber, etc*
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Old March 13th, 2012   #6
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Default Re: A simple shader mod

Quote:
Originally Posted by jk3editor View Post
*Just think of the other features, which they have started, but never finished, like the half-cut staff saber, etc*
I KNEW they half assed that! I just thought it was a random comment made by the developers in the .sab files.

AND yet after almost 10 years... They have yet to release the WHOLE source... I don't see why they would even care if we made addons to change things for the Hard Coded bits anymore... Didn't Ravensoft go bankrupt anyway?

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Last edited by NeverEndingJawa; March 13th, 2012 at 04:40 PM.
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Old March 13th, 2012   #7
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Default Re: A simple shader mod

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Originally Posted by NeverEndingJawa View Post
.. Didn't Ravensoft go bankrupt anyway?
Nope - Raven Software - Wikipedia, the free encyclopedia
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Old March 13th, 2012   #8
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Default Re: A simple shader mod

They made a game called Singularity recently that was pretty cool.

My maps on JK3files: http://jediknight3.filefront.com/dev...Stevenus;28613

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Old March 13th, 2012   #9
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Default Re: A simple shader mod

Quote:
Originally Posted by NeverEndingJawa View Post
I KNEW they half assed that! I just thought it was a random comment made by the developers in the .sab files.
Blame Activision - They're half the reason why the game was so rushed. Also see: rideable rancors, broken ship vehicle, 95% usable random map generation system (missing a link somewhere but not sure where), list goes on.


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Old March 14th, 2012   #10
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Default Re: A simple shader mod

finally, the human's actually look human
i was getting a bit tired of the flat looking faces

Quote:
Originally Posted by eezstreet View Post
95% usable random map generation system (missing a link somewhere but not sure where)
what do you mean by that? like minecraft style? or putting premade maps together in a random order like a dungeon generator?
you've made me curious.

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