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-   -   Help getting a pk3 to work (http://forums.filefront.com/sw-jk3-modding-mapping-editing/438812-help-getting-pk3-work.html)

stormjedi July 29th, 2011 04:37 PM

Help getting a pk3 to work
 
Ok i followed the tutorial here, to reskin a jedi model.
Finished that no problems, changed the model pathways, no problems,
checked it out in modview, no problems, showed up fine.
I compiled it using Pakscape to a pk3,
placed the pk3 in my base jka folder.
start the game up, type in /model mjedi (called it mjedi, not very imaginative)

and it shows a kyle model
im assuming this means it didnt recognize the skin
i tried compiling the pk3 by renaming the .zip file as well
Whats the problem here?

DarthStevenus July 29th, 2011 04:49 PM

Re: Help getting a pk3 to work
 
Quote:

i tried compiling the pk3 by renaming the .zip file as well
I'm not sure what you mean here. Do you have a zipped folder inside a pk3? Or did you take a zipped folder and then open it in pakscape and save it again as a pk3?

stormjedi July 29th, 2011 04:51 PM

Quote:

Originally Posted by DarthStevenus (Post 5538335)
I'm not sure what you mean here. Do you have a zipped folder inside a pk3? Or did you take a zipped folder and then open it in pakscape and save it again as a pk3?

sry
zipped folder opened in pakscape and saved again as pk3

YES!! FINALLY!!
i did some reading and found my issue

apparently i cant drop the folder tree into pakscape
i need to create the folders one by one in pakscape
then put the skin in

apparently im the only one who ever had the problem XD

thank you DarthStevenus for a quick response

DarthStevenus July 29th, 2011 07:38 PM

Re: Help getting a pk3 to work
 
No problem =p I am a bit curious as to why that was giving you problems though. I drop in tons of Inception'd folders and I never have problems with my pk3's.

Adrian Ţepeş July 29th, 2011 07:46 PM

Re: Help getting a pk3 to work
 
Indeed, I was thinking maybe you were making an NPC file that wasn't working or that you mis-named a folder =p

stormjedi July 30th, 2011 05:24 AM

Re: Help getting a pk3 to work
 
lol that was my problem
all the filepaths were right
idk maybe someone else will find my issue and it will help them :P

rippah62 July 30th, 2011 07:23 AM

Re: Help getting a pk3 to work
 
.pk3 --> models --> players --> mjedi ... do you have it like that ?

Didz July 30th, 2011 09:59 AM

Re: Help getting a pk3 to work
 
I recommend 7-zip for working with pk3s by the way, Pakscape is quite a buggy/crashy application. Since pk3s are zips, you can use any really, just make sure you can add pk3 as a file extension to the app you use.

DarthStevenus July 30th, 2011 10:17 AM

Re: Help getting a pk3 to work
 
And if I were to do this, (which I'm totally gonna, cause I'm sick of pakscape) how would I add pk3 as a file extension? I'll be using 7zip by the way.

Inyri Forge July 30th, 2011 11:35 AM

Re: Help getting a pk3 to work
 
Quote:

Originally Posted by Didz (Post 5538725)
I recommend 7-zip for working with pk3s by the way, Pakscape is quite a buggy/crashy application. Since pk3s are zips, you can use any really, just make sure you can add pk3 as a file extension to the app you use.

I've been using pakscape for eight years and it has never crashed on me or been buggy.

DarthStevenus July 30th, 2011 12:46 PM

Re: Help getting a pk3 to work
 
What OS are you using, Inyri? It used to work fine for me when I used XP, but since I got my laptop with Windows 7 it has been pretty unreliable.

Inyri Forge July 30th, 2011 01:31 PM

Re: Help getting a pk3 to work
 
I use Windows 7. Never had a problem.

Szico VII July 30th, 2011 02:24 PM

Re: Help getting a pk3 to work
 
Had one problem, thats all :D

Didz July 30th, 2011 04:30 PM

Re: Help getting a pk3 to work
 
Quote:

Originally Posted by DarthStevenus (Post 5538728)
And if I were to do this, (which I'm totally gonna, cause I'm sick of pakscape) how would I add pk3 as a file extension? I'll be using 7zip by the way.

Well first you'll need to show file extensions on files. Make 7-zip create a ZIP archive, not rar nor 7z. Then just rename the .zip extension of your archive to .pk3 :)

Pakscape can't handle Windows-style imported directory paths, if you've ever tried to open Taspir Power Complex v3's pk3 for example, Pakscape will display every file and folder collapsed under the root node, you can't navigate it.

When previewing .wav files in Pakscape, it will play them using its in-built wav player. After a few times of playing these wavs the program will crash.

When opening files inside the pk3 when in Pakscape, on certain occasions Pakscape will load the program to use it before the file's even been copied to a directory, making programs that load quickly fail to load the file at all.

In my opinion, it would be best to used a tried-and-tested archiving tool that's being maintained and kept up-to-date, rather than a one-time tool whose unique feature is to load zip archives that aren't of the default extension.

Also, to get 7-zip to load pk3 files, simply make Windows associate pk3 files with 7zFM.exe from the 7-zip program files folder. You can add your own icon (I use a tree icon from C:\Windows\system32\shell32.dll) to these pk3 files if you want of course :)

Jonny2199 July 30th, 2011 05:05 PM

Re: Help getting a pk3 to work
 
I use WinRAR to open .pk3 files and Pakscape to make them. Is that lazy?

Silverfang22 July 30th, 2011 11:48 PM

Re: Help getting a pk3 to work
 
Quote:

Originally Posted by Jonny2199 (Post 5538839)
I use WinRAR to open .pk3 files and Pakscape to make them. Is that lazy?

I use winRAR for opening and creating

jk3editor July 31st, 2011 02:08 AM

Re: Help getting a pk3 to work
 
Quote:

Originally Posted by Silverfang22 (Post 5538960)
I use winRAR for opening and creating

Me too, that's the easiest :D

eezstreet July 31st, 2011 09:06 AM

Re: Help getting a pk3 to work
 
Quote:

Originally Posted by Inyri Forge (Post 5538746)
I've been using pakscape for eight years and it has never crashed on me or been buggy.

Probably because:

A) You're not a mapper, ergo it won't crash when you *accidentally* leave Radiant open
B) You've never tried to save into JA's base folder while JA is still running (fffu VC)

Inyri Forge July 31st, 2011 09:21 AM

Re: Help getting a pk3 to work
 
Quote:

Originally Posted by eezstreet (Post 5539064)
A) You're not a mapper, ergo it won't crash when you *accidentally* leave Radiant open

I'd bet that if my pakscape doesn't crash because I'm not running radiant, and yours does because you are running radiant, maybe it's a problem with radiant.
Quote:

B) You've never tried to save into JA's base folder while JA is still running (fffu VC)
I have, and have not had a problem.

~*Seto*~ July 31st, 2011 09:37 AM

Re: Help getting a pk3 to work
 
Pakscape seems to have some problems with allocating memory for moving large files. I've run into several instances where it wouldn't let me copy in or out particular large files due to "insufficient memory" kind of errors, but using anything else worked just fine (which makes me think it is a pakscape issue and not a Windows issue, for example). Also the program has frozen or crashed after opening several image files, which is probably related to something Didz said already.

But I like the way the interface looks, the save button, and the create a folder button, so I keep on using it =p.

eezstreet July 31st, 2011 09:54 AM

Re: Help getting a pk3 to work
 
Quote:

Originally Posted by Inyri Forge (Post 5539068)
I'd bet that if my pakscape doesn't crash because I'm not running radiant, and yours does because you are running radiant, maybe it's a problem with radiant.

Except that it's obvious that it's not PakScape is the problem when all versions of Radiant crash when doing that. How can you blame Radiant when it's only doing it's job-scouring PK3 files for data.

And the problem isn't with Radiant or JA, it's PakScape not being able to handle the .pk3s when they're in use by JA or Radiant. In theory, if I wrote a program that used the PK3s, PakScape would crash even still.


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