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SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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5504846
Over the Soulder view SP
DarthMalak_M_O_D_maker
May 14th, 2011 11:30 AM
I downloaded the file: http://jediknight3.filefront.com/fil..._Person;116708

In the hope of having an over the shoulder view for my SP player. When i execed the file, the camer shook in circles. After isolating every command, i found the command: "cg_thirdpersonhorzoffset" any # after this makes the camera shake uncontrollably. Does anyone know how i can make it work?
5504854
Re: Over the Soulder view SP
DarthStevenus
May 14th, 2011 11:40 AM
I'm pretty sure it just can't work in SP. Only MP.
5504855
Re: Over the Soulder view SP
Pande
May 14th, 2011 11:41 AM
Well, I did post in the read me and its int eh review also that this does not work in single player. Some commands are just not editable without coding in single player.
5504879
Re: Over the Soulder view SP
Delta_135
May 14th, 2011 12:34 PM
i really wish the camera wouldn't shake like that
over shoulder view in sp would be epic
does anyone know why it shakes in the first place?
5504893
Re: Over the Soulder view SP
The One and Only
May 14th, 2011 12:58 PM
Well the camera has an origin point and a target point which is uses to decide which way to face. The horizontal offset doesn't change the target point, so at a guess I'd say it's changing between facing the target point and facing forwards (not at the target point) every frame.
5505578
Re: Over the Soulder view SP
Erik1495
May 16th, 2011 03:42 PM
it didnt work for me in MP i activated cheats, and nada, it still shaked
5505596
Re: Over the Soulder view SP
Silverfang22
May 16th, 2011 05:00 PM
Quote:
Originally Posted by Erik1495 View Post
it didnt work for me in MP i activated cheats, and nada, it still shaked
You're doing it wrong. :P
5505843
Re: Over the Soulder view SP
The One and Only
May 17th, 2011 09:33 AM
No, I find using the console commands in MP still causes the camera to shake, that's part of the reason why I recoded some of the camera positions for my mod.
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