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SW:JK3 Modding, Mapping and Editing
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Old July 31st, 2010   #1
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Default slight model edits

Ok, I need a the JK2 Jan model with the gloved hand being changed into a regular hand like the other side. And I also would like an Imperial Officer model with one of the eyes having a different texture then the other eye. I'll need them both in .GLM format. PM me or post reply if you can do this for me.

Here's hoping they don't surrender!

-Delta 07 (Sev)
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Old July 31st, 2010   #2
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Default Re: slight model edits

Well you could probably change the eye color pretty easily by yourself. Just grab a free copy of gimp and recolor the eye with the brush tool.

My maps on JK3files: http://jediknight3.filefront.com/dev...Stevenus;28613

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Old August 1st, 2010   #3
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Default Re: slight model edits

Not that simple seeing as both eyes are the same texture. Would indeed need a model edit.

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Old August 1st, 2010   #4
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Default Re: slight model edits

Yah, but I doubt it would be complicated. The only reason I don't do this stuff myself is that the mod tools don't work on my computer, so I need others to do it for me.

Here's hoping they don't surrender!

-Delta 07 (Sev)
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Old August 1st, 2010   #5
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Default Re: slight model edits

Quote:
Originally Posted by MUG806 View Post
Not that simple seeing as both eyes are the same texture. Would indeed need a model edit.
Doesn't matter if they're the same texture, matters if they're the same mesh. In any case I do believe they are, unfortunately.


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Old August 1st, 2010   #6
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Default Re: slight model edits

Aye, what I mean is the texture is applied to them both in one go.

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Old August 1st, 2010   #7
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Default Re: slight model edits

Same is true of arms and legs and stuff, but just keep in mind that if they are separate meshes you can apply separate textures to them. Just something to be aware of, as it opens up new opportunities for old models.


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Old August 1st, 2010   #8
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Default Re: slight model edits

Yeah, I managed to accidentally give one of the skins in the jedi/reborn pack I'm working on atm two different boots >.>

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Old August 2nd, 2010   #9
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Default

Yes, all models allow seperate textures for the arms/legs but I need the eyes to be seperated if possible. So that in the .skin file it will be something like:

eyes_mouth models/players/imperial/eyes_mouth.tga

r_eye models/players/imperial/r_eye.tga

The reason I want this is cause I wanna create the effect of the character having a bad eye.

The model edit, which is more important at the moment, would simply make it so the Jan model has normal arms on both sides, rather then the big glove on the right hand.

EDIT: Come on, I know there has got to be someone here who can do it!

Here's hoping they don't surrender!

-Delta 07 (Sev)

Last edited by Raz0r; August 4th, 2010 at 01:17 AM. Reason: Merged teh dubble poastz
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Old August 3rd, 2010   #10
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Default Re: slight model edits

That is a lot of work just to change an eye color. I'm not sure you realize exactly how much effort is involved for so minor of a result.


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