I don't know anything about animations in JA+. I thought there was a way to drop some animations into a folder that JA+ would recognize.
If not the only thing I can think of is to merge the "arms crossed" animation with the JA+ _humanoid.gla and then replace an animation in the animation.cfg or code it in as something new.
I don't have the JA+ _humanoid.gla or animation.cfg file so I can't do that for you. Why did Judge want me to merge it with the JKE animations if this is going to be for JA+? I can merge those with JA+ if you can send me those two files or post them in a message.
I've heard having multiple animation mods makes things iffy. Which is why I WTF when JA+ and MB2 start throwing animations in the base folder.
Personally, I have a set of animations for each mod in their respective folders, and everything goes fine (AM, JKG, STC, JA+, OJP all have unique animations..) as it should.
I don't know anything about animations in JA+. I thought there was a way to drop some animations into a folder that JA+ would recognize.
If not the only thing I can think of is to merge the "arms crossed" animation with the JA+ _humanoid.gla and then replace an animation in the animation.cfg or code it in as something new.
I don't have the JA+ _humanoid.gla or animation.cfg file so I can't do that for you. Why did Judge want me to merge it with the JKE animations if this is going to be for JA+? I can merge those with JA+ if you can send me those two files or post them in a message.
in order for the animation to show up the server/host has to be running the same modded Pk3 as with your own. I tried it...results were till I figured it out. anyways, why not just go on filefront and get the files?
There are different versions of JA+ I believe and I don't want to grab the wrong version with different animations and have to keep merging and guessing which version they want. I'd also not download the whole mod since I have no intention of playing it, but I will if they will tell me which version to get.
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