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I need someone to UVW map/skin a hilt for me. Well, I'm really new to modding and everything, but I made a model of a saber, and it's good(to me at least), but the problem is i can't UVW map it... so I was wondering if someone could do it for me, since i can't. Here's the picture of the hilt: Spoiler: |
Re: I need someone to UVW map/skin a hilt for me. Should should be able to. It's Unwrap UVW in the modifier list. |
Re: I need someone to UVW map/skin a hilt for me. Yes, i know, but there's alot of stuff to mess with, and it always turns out wrong when i do it... if someone is willing to, tell me and i'll send you a link with the model. |
Re: I need someone to UVW map/skin a hilt for me. You're better off to ask someone to show you how, so you can do it yourself. That's what I did, at least. |
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Re: I need someone to UVW map/skin a hilt for me. Well, any volunteers? :P i made that model, and i enjoyed doing so, + it's the first thing i ever tried to make, soo, whoever wants to mentor me is welcome to :D EDIT: I mapped it, but i still need someone to mentor me, feel free to pm me... |
Re: I need someone to UVW map/skin a hilt for me. I got back to it now, and here's the progress, please do mind this IS my first thing from the scratch, and don't flame me for bad UVW... Here goes: Spoiler: |
Re: I need someone to UVW map/skin a hilt for me. o.o Im a mapper not a modeler but to me that looks aswome! Even more for a first time |
Re: I need someone to UVW map/skin a hilt for me. Youtube is a good place to get tutorials for this sort of thing: YouTube - 3ds max uvw unwrap tutorial ;) |
Re: I need someone to UVW map/skin a hilt for me. yes, there are tutorials on youtube, but they don't explain it well, it aint much help, so, for now i'm using flatten map. P.S. I just woke up, and I think the hilt'll be over soon. |
Re: I need someone to UVW map/skin a hilt for me. You need only the Unwrap UVW modifier. Use planar mapping for the large plate things and cylindrical mapping for the handle. Boom, you're done. |
Re: I need someone to UVW map/skin a hilt for me. Stick a chrome shader over that and BAM! Done. OK, you probably/really shouldn't use shaders to cover up stuff, but it's nice model regardless. Good work! |
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Re: I need someone to UVW map/skin a hilt for me. I skinned through most of it, and pressed a "wrong" button -.- and now i have to do it all over |
Re: I need someone to UVW map/skin a hilt for me. Ctrl Z? |
-.- it didn't work, and sarcasm isn't very useful atm. EDIT: I skinned it, all i need now is a md3 export tool, anyone got one? EDIT 2: here's the endresult: http://img684.imageshack.us/img684/166/74173563.jpg |
Re: I need someone to UVW map/skin a hilt for me. please dont double/triple post use the dit function about the md3 exporter : sorry I dont ahve one I use milkshape to convert my models to md3 |
Re: I need someone to UVW map/skin a hilt for me. Does anyone have the md3 export plugin for 3ds max 9? |
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sorry |
Re: I need someone to UVW map/skin a hilt for me. Damn, is there any other way to do it? EDIT: anyone willing to export it for me? |
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Re: I need someone to UVW map/skin a hilt for me. I'm guessing you're able to export this now from your other thread. if not I might be able to export it for you (no promises though) |
Re: I need someone to UVW map/skin a hilt for me. I'm able to export it, but now i have too much poly XD |
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