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-   -   changing the head of a player model (http://forums.filefront.com/sw-jk3-modding-mapping-editing/418729-changing-head-player-model.html)

Punitore February 24th, 2010 04:55 AM

changing the head of a player model
 
hi all!

since jedi outcast i wanted to change the jedi trainer head with the one of the jedi "standard".
is there any way to do it in simple way, i mean not using a 3D modeling program?
i see in modview that head and face are already separated, and the face texture too.
don't know how do it, but should be some kind of "copy&paste/rename" work!
i really want to swap that heads !
thanks for the help!

Raz0r February 24th, 2010 05:27 AM

Re: changing the head of a player model
 
I don't believe the face textures are 'UV mapped' the same way (A UV map is how the game knows how to apply the 2d texture onto the 3d mesh) so you're gonna have to get dirty with an image editor like Photoshop or GIMP.
You can alter the files, and resave your altered ones in a PK3 (retaining the file hierarchy too, IE: models/players/jedi/face_head.jpg) and it will work in-game, so give it your best!
There's plenty of tutorials in the sticky's here.

Binol February 24th, 2010 07:13 AM

Re: changing the head of a player model
 
I saw HapSlash model with changing head and hand. I mean torso was standard but head and hand was ex. from Kel Dor.

Someone know how make this effect?

Punitore February 24th, 2010 08:35 AM

Re: changing the head of a player model
 
hem....i think i explained bad.

i need to swap an head and his textures with another!

all the 3D model of the head AND the textures applied to that head should go on another body
thanks anyway!

Jose Carlos February 24th, 2010 09:03 AM

Re: changing the head of a player model
 
Then you WILL need XSI Mod Tool.

Adrian Ţepeş February 24th, 2010 09:15 AM

Re: changing the head of a player model
 
Whoa, I've never heard of Mod Tool. Dude, now I can finally edit models :)

katanamaru February 24th, 2010 12:23 PM

Re: changing the head of a player model
 
If you want the jedi trainer to use one of the standard Raven jedi models just change the textures around. There are a plethora of skins like this on jk3files.com.

If you mean jedi body as in one of Hapslash's then that will require more work.

Erstok February 24th, 2010 08:47 PM

Re: changing the head of a player model
 
You will have to resetup the head model as well as reweigh it if you wish to switch out the heads. Welcome to the art of frakensteining other peoples work.

Raz0r February 24th, 2010 09:32 PM

Re: changing the head of a player model
 
Yes, a non-classy act most people look down upon. (Hence not suggesting it at first <.<)

Punitore February 25th, 2010 12:49 AM

Re: changing the head of a player model
 
are you saying that is a bad moral thing mix 2 default models? :(

anyway it's not about skins, i need to move the 3D head model of jedi (the one with blue shirt in MP) on the jedi trainer body. that's all. if someone want explain me step by step how do it, i will really appreciate!
anyway, thanks all!

katanamaru February 25th, 2010 09:35 AM

Re: changing the head of a player model
 
If your going to 'frank' base models I'm ok with that. Raven gives permission to modify their files as mods as long as they stay in JA. So that is perfectly acceptable. The issue with 'franking' is when it involves other peoples models. That's for another discussion though.

Why not just take the trainers clothes (skin) and put them on the jedi model? The only thing you'll lose is the shoulder pad. It will be much easier than going through all the work to pull the heads off and re-rigging the whold model.

Punitore February 26th, 2010 05:22 AM

Re: changing the head of a player model
 
heh in fact i already tried that.
result is not very good, texture sized for a model does not fit correctly on another.
anyway as you say is really much simpler.
hope someone has a simple step by step tutorial to make this !
thanks anyway :)


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