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SW:JK3 Modding, Mapping and Editing
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Old December 6th, 2009   #71
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Default Re: Gunslinger's Academy

New Version
http://www.filefront.com/15076409/baseGA.zip

New Features
Levelshots are dynamic and can change with each gametype. To add support for this with maps, add levelshots named as such:
Code:
*_ffa
*_tffa
*_holocron
*_jedimaster
*_duel
*_powerduel
*_ctf
*_cty
*_siege
*_coop
Wookie Bowcaster is now greyed-out
New EFX for: Disruptor, Repeater, Blood, Detpack, Bryar, Blaster, Flechette, Rocket Launcher, Sparks
Loads IPs into memory and saves them into a file (No support for localhost and bots)
Jump Height corrected
All bots now have the "perfectaim" flag set. This should allow for more challenging botmatches

Bugfixes
Corrected an issue where the lightsaber was allowed when force was "All Off"
Force Boons, Force Enlightenments, and Ysalimaris are now disabled

A few other things, I forget..
Enjoy.


Gunslinger's Academy: "basicly like killin jedis n stuff with big guns"
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Old December 7th, 2009   #72
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Default Re: Gunslinger's Academy

Astounding. Ill make sure to DL it as soon as i get home from school. (im at school right now..... art advanced independendant studies if anyone cares.) Right now im focusing on bugs and other things so you can get anything major fixed. In my spare time im making a list of things that could be changed. I plan on just posting that as soon as i get everything i want to say down and revised. Really looking forward to it. everything has been looking good, and these improvements are bringing it closer.


Okay Downloading it now. Ill let you know what i think as soon as i get it set up and going

Last edited by Distortedcoder; December 7th, 2009 at 11:51 AM.
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Old December 7th, 2009   #73
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Default Re: Gunslinger's Academy

Ah this mod sounds nice, gametype-dependent levelshots why didn't I think of that :P

I'd rather see you use a 'switch' tree than an 'if else' tree for that gametype checking bit though.
Looks nicer and takes less space.

Last edited by Didz; December 7th, 2009 at 08:16 AM.
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Old December 7th, 2009   #74
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Default Re: Gunslinger's Academy

Woot Download finished time to fire it up! God i hope online can be tested soon

Ooookay, Odd.... very vey odd.... My game just crashed... literally, no error or nothing. It ceased to exsist. Also, I keep getting this annoying as hell error "Gah! failed to find ip folder, lets write one now!" on a solo game..... it kept screwing with my game visualls because it took up half my screen.....

Last edited by Distortedcoder; December 7th, 2009 at 12:08 PM.
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Old December 7th, 2009   #75
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Default Re: Gunslinger's Academy

Quote:
Originally Posted by Distortedcoder View Post
Woot Download finished time to fire it up! God i hope online can be tested soon

Ooookay, Odd.... very vey odd.... My game just crashed... literally, no error or nothing. It ceased to exsist. Also, I keep getting this annoying as hell error "Gah! failed to find ip folder, lets write one now!" on a solo game..... it kept screwing with my game visualls because it took up half my screen.....
1. What conditions were true when the crash occured? As in, what map, bots, how many, what CVARs...

2. I'm working on getting rid of that by making it only available if cheats are on.


Gunslinger's Academy: "basicly like killin jedis n stuff with big guns"
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Old December 7th, 2009   #76
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Default Re: Gunslinger's Academy

Well it seems that its the gunslingers mod that keeps screwing my game up, not your old one, but your new one. I tested this by 10 running regular MP and it worked fine. Boring, but perfectly A-okay, and i also took out the new install and ran the onld version and it worked fine.... What i saw in the new version is nice, Really like the new effects, (got to test them for 30 seconds) and the maps (couldnt look at them long enough before my game vanished.) Honestly i think its the IP folder. I think something is wrong with it. Because everything works our fine, Oh and i have a screenshot you should see about the game.



Ignore the big meaty cunks of alora there.... I have a personal mod in my MP base that allows for MP dismemberment.... Found out that the rockets make JA look like gears of war!
Attached Thumbnails
Gunslinger's Academy-shot0004.jpg  

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Old December 7th, 2009   #77
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Default Re: Gunslinger's Academy

Post it, and also try running the map without bots.


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Old December 8th, 2009   #78
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whenever i try to start it says it started OJP?!??!?!?!?!?
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Old December 8th, 2009   #79
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Default Re: Gunslinger's Academy

Yeah it does that, dont worry tho, it still works like its supposed to. Make sure you ahve the old version because the new one has an issue im still trying to pinpoint so Eezstreet can fix. Its a pain. but eh...
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Old December 8th, 2009   #80
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Default Re: Gunslinger's Academy

Tell me your server config, and maybe I can help you.


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