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Triggering dramatic effects I have been wondering for some time now how to fire a trigger when a player is about to die, I want to create a dramatic effect in this way by turning the vision black & white. Changing the vision has not been a problem but firing the script when the player dies has been. Can anyone help me out with this? |
Re: Triggering dramatic effects Maybe you can try to write it for the player: Key: deathscript Value: Zion/death (scripts/Zion/death.ibi) |
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