3DS max 10 plugins
This is a discussion on 3DS max 10 plugins within the SW:JK3 Modding, Mapping and Editing forums, part of the Jedi Knight III: Jedi Academy category; Are there any out there for MD3/GLM?...
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#1
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| Are there any out there for MD3/GLM? |
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#2
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| I doub't there's any glm plugins. but i found this regarding md3. MD3 exporter for 3ds Max 2010 (x86 and x64) - Duke4.net Forums
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#3
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| I believe the last .glm importer for Max was for version 8.
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#4
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| Would it be possible to convert a max 10 model to a gmax format then? |
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#5
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| I'm sure there are some extension, that's in both... Check it ![]() Quote:
Cool, thanks ![]()
__________________ Last edited by jk3editor; 2 Weeks Ago at 12:47 PM.. |
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#6
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| Quote:
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#7
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| I need to import a gun model that is in GLM format to Max 10. But what I think I can do is: Model in Max->Export to MD3->Open MD3 in gmax->Open GLM in gmax->Get the gun ready->Export to GLM Spoiler: Last edited by Tricorder; 2 Weeks Ago at 01:46 PM.. Reason: Ever heard of [Spoiler] tags? They're like, the coolest thing when posting large images, ya know? ;-) |
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#8
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| arr, shoulda used max 8 :[ |
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#9
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| I'm sure possible to use 3DS MAX 2010, only you should combinate it with a little gmax...
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#10
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| Try using Max 10 to export the gun into a format gmax can import, maybe?
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