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SW:JK3 Modding, Mapping and Editing
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Old October 21st, 2009   #1
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Default Black and Pulsing Glow

I've been making a skin lately that requires alot of shaders to get the look I desire but sadly I know almost nothing about shaders but how to apply them.

I know how to make a glow shader for characters but have no clue how to or if its possible to even make a black glow.

Secondly i know make glow 'pulse' im pretty sure but have to clue to that aswell.

If anyone could help me it would be appreciated.
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Old October 21st, 2009   #2
Why? Cause normal is boring.
 
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Default Re: Black and Pulsing Glow

Black is transparent in glowmaps. The only way to make a black glow (as far as I can think of, at least) would be to use alpha mapped planes as part of the model itself.

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Old October 22nd, 2009   #3
WTF ?! BOOOOOOOM !
 
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Default Re: Black and Pulsing Glow

ok... i will try :
models/players/models/tex
{
q3map_nolightmap
{
map models/players/models/tex
blendFunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
{
map models/players/models/tex_spec
blendFunc GL_SRC_ALPHA GL_ONE
detail
alphaGen lightingSpecular
}
{
map models/players/models/tex_glow
blendFunc GL_SRC_ALPHA GL_ZERO
detail
alphaGen wave triangle 0 1 0 0.2
glow
}
}

I'm not to sure if this will work though since I dont know if black stuff can glow in JKA

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