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-   -   [Help] Black and Pulsing Glow (http://forums.filefront.com/sw-jk3-modding-mapping-editing/410279-black-pulsing-glow.html)

TritonUnit October 21st, 2009 02:05 PM

Black and Pulsing Glow
 
I've been making a skin lately that requires alot of shaders to get the look I desire but sadly I know almost nothing about shaders but how to apply them.

I know how to make a glow shader for characters but have no clue how to or if its possible to even make a black glow.

Secondly i know make glow 'pulse' im pretty sure but have to clue to that aswell.

If anyone could help me it would be appreciated.

Jose Carlos October 21st, 2009 02:11 PM

Re: Black and Pulsing Glow
 
Black is transparent in glowmaps. The only way to make a black glow (as far as I can think of, at least) would be to use alpha mapped planes as part of the model itself.

AshuraDX October 22nd, 2009 01:10 PM

Re: Black and Pulsing Glow
 
ok... i will try :
models/players/models/tex
{
q3map_nolightmap
{
map models/players/models/tex
blendFunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
{
map models/players/models/tex_spec
blendFunc GL_SRC_ALPHA GL_ONE
detail
alphaGen lightingSpecular
}
{
map models/players/models/tex_glow
blendFunc GL_SRC_ALPHA GL_ZERO
detail
alphaGen wave triangle 0 1 0 0.2
glow
}
}

I'm not to sure if this will work though since I dont know if black stuff can glow in JKA :uhm:


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