![]() |
Black and Pulsing Glow I've been making a skin lately that requires alot of shaders to get the look I desire but sadly I know almost nothing about shaders but how to apply them. I know how to make a glow shader for characters but have no clue how to or if its possible to even make a black glow. Secondly i know make glow 'pulse' im pretty sure but have to clue to that aswell. If anyone could help me it would be appreciated. |
Re: Black and Pulsing Glow Black is transparent in glowmaps. The only way to make a black glow (as far as I can think of, at least) would be to use alpha mapped planes as part of the model itself. |
Re: Black and Pulsing Glow ok... i will try : models/players/models/tex { q3map_nolightmap { map models/players/models/tex blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map models/players/models/tex_spec blendFunc GL_SRC_ALPHA GL_ONE detail alphaGen lightingSpecular } { map models/players/models/tex_glow blendFunc GL_SRC_ALPHA GL_ZERO detail alphaGen wave triangle 0 1 0 0.2 glow } } I'm not to sure if this will work though since I dont know if black stuff can glow in JKA :uhm: |
| All times are GMT -7. |
Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.