Notices

Go Back   FileFront Forums > The Games! > Star Wars: Jedi Knight Series > Jedi Knight III: Jedi Academy > SW:JK3 Modding, Mapping and Editing

Remember Me?

SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

Reply
 
LinkBack Thread Tools Display Modes
Old September 21st, 2009   #1
I'm too cool to Post
 
Join Date: September 21st, 2009
Status: Available
3 posts, 0 likes.
Rep Power: 0
Bartek is a n00b
Default Shaders in JCP skin

Hi
I've made my own skin based on model from JCP (Jedi Customization Pack) with new robes etc.
I know how to make shaders file but don't know exactly how to make a proper "torso-spec", "arms-spec" etc. files.
I'm working in Photoshop CS3, if something (trial version for now, but it's enough as i'm not planning much in the direction of grafics ;p)
Bartek is offline   Reply With Quote
Old September 24th, 2009   #2
I'm too cool to Post
 
Join Date: September 21st, 2009
Status: Available
3 posts, 0 likes.
Rep Power: 0
Bartek is a n00b
Default Re: Shaders in JCP skin

Refresh, can anyone help?
Bartek is offline   Reply With Quote
Old September 24th, 2009   #3
kitty dances for rep!
Council Elder
 
minilogoguy18's Avatar
 
Join Date: September 3rd, 2004
Location: Jacksonville Beach, FL
2,658 posts, 29 likes.
Rep Power: 26
minilogoguy18 does a good jobminilogoguy18 does a good jobminilogoguy18 does a good jobminilogoguy18 does a good jobminilogoguy18 does a good job
Default Re: Shaders in JCP skin

Well firstly, cloth doesn't shine. Second, adding shaders to a model wont make it any better just because they are there. A specular map is just a copy of the original textures with higher brightness/contrast and it is overlay the original texture where light is interacting with the vertex's to emulate shine.

In short, for the love of god don't make cloth shine cause it doesn't in real life so it's gonna look dumb in game.

Last edited by minilogoguy18; September 24th, 2009 at 06:54 AM.
minilogoguy18 is offline   Reply With Quote
Old September 24th, 2009   #4
WTF ?! BOOOOOOOM !
 
AshuraDX's Avatar
 
Join Date: May 10th, 2009
Status: Available
1,425 posts, 27 likes.
Rep Power: 16
AshuraDX will become famous one dayAshuraDX will become famous one dayAshuraDX will become famous one dayAshuraDX will become famous one day
Default Re: Shaders in JCP skin

Quote:
Originally Posted by minilogoguy18 View Post
Well firstly, cloth doesn't shine. Second, adding shaders to a model wont make it any better just because they are there. A specular map is just a copy of the original textures with higher brightness/contrast and it is overlay the original texture where light is interacting with the vertex's to emulate shine.

In short, for the love of god don't make cloth shine cause it doesn't in real life so it's gonna look dumb in game.

well if he uses a darker specular texture with some smooth highlights at the wrinkles/folds of the cloth texture it mgiht add some depth to it but he shouldnt use a bright environment texture

AshuraDX is offline   Reply With Quote
Old September 24th, 2009   #5
[Insert User Title Here]
 
Inyri Forge's Avatar
 
Join Date: March 15th, 2005
Location: Chicago
Status: Debating whether or not to post.
16,452 posts, 517 likes.
Rep Power: 43
Inyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured One
Default Re: Shaders in JCP skin

I think you don't understand the purpose of specularity. It changes based on lighting -- depth does not, so if you want depth just paint it right into the base texture.


Inyri Forge is offline   Reply With Quote
Old September 24th, 2009   #6
WTF ?! BOOOOOOOM !
 
AshuraDX's Avatar
 
Join Date: May 10th, 2009
Status: Available
1,425 posts, 27 likes.
Rep Power: 16
AshuraDX will become famous one dayAshuraDX will become famous one dayAshuraDX will become famous one dayAshuraDX will become famous one day
Default Re: Shaders in JCP skin

Quote:
Originally Posted by Inyri Forge View Post
I think you don't understand the purpose of specularity. It changes based on lighting -- depth does not, so if you want depth just paint it right into the base texture.
well I used depth in meaning of lighting i overtook that from my arts teacher in school I think......
anyway I meant he shouldnt paint intensive highlights on the main texture just some very low ones and add the brighter ones at the specular texture the inverted thing for shadows

AshuraDX is offline   Reply With Quote
Old September 24th, 2009   #7
I'm too cool to Post
 
Join Date: September 21st, 2009
Status: Available
3 posts, 0 likes.
Rep Power: 0
Bartek is a n00b
Default Re: Shaders in JCP skin

Well I've made a skin with a dark robe with a lot of brushes on it, so I think shaders can look good on it
So if I understand, I have to make the original texture black-white?
Bartek is offline   Reply With Quote
Reply

Bookmarks

Tags
shaders

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Shaders Ryuukotseiz_SITHLORD SW:JK3 Problems, Errors and Help 5 March 2nd, 2008 10:39 AM
Shaders? Kenyou101 SW:JK3 Modding, Mapping and Editing 9 June 19th, 2006 12:56 PM
skin requests? note: SKIN not model SKIN TK 409er SW:JK3 Modding, Mapping and Editing 157 March 19th, 2004 05:26 PM
New Light Clan [JCP] Rebel Guard SW:JK Clan Forum 4 June 7th, 2003 03:47 PM
skin shaders magnetixxx SW:JK Modding, Mapping and Editing 0 May 23rd, 2002 09:41 AM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind