to be honest it came from a pak file from another game and to open it i used winrar, in which i thought it to be programming language, ever since I played jka and learned about mods and the different types of modding, ive become obssessed in modding other games i like. so if its not a programming language then what is it really ?
by the way how were you able to tell that it was a binary file opened by a text editor, i thought it was programming language when i used winrar to open the pak file ?
to be honest it came from a pak file from another game and to open it i used winrar, in which i thought it to be programming language, ever since I played jka and learned about mods and the different types of modding, ive become obssessed in modding other games i like. so if its not a programming language then what is it really ?
A .PAK file is a type of archive file. Basically, it's like a .ZIP file, but not (I'm not sure what kind of compression algorithm it uses, if any). Same with A .PK3 file, except it's literally just a renamed .ZIP file.
Quote:
Originally Posted by RASAS
by the way how were you able to tell that it was a binary file opened by a text editor, i thought it was programming language when i used winrar to open the pak file ?
All binary files (.exe, .dll, .zip, .pk3, etc.) when opened in a text editor look like a bunch of random ASCII characters put together. Occasionally there's a readable string of text in there, but only if it's in the program.
In case of a fire, this door will be locked and cameras will be switched on for an impromptu reality show.
ok, im trying to mod this ps2 game, i opened it, seeking to mod the skins of the models of the game, however models and skins are only found in pak files and there was only one pak file found inside the game, but no pak extractor is able to open it, i used winrar and thought I opened a file with a certain programming language, but just learned ended up opening a binary file filled wich i should say binary language, what im trying to do is access the models, skins, and animations of the game, thats why i thought a decompiler was needed to translate that language i saw, but now after learning what i just learned i dont know where to go, i thought what i saw was programming language and thats why that this type of job i was trying to do was in the modding branch of programming ?
before im told what im trying to do is illegal, i read the leagal statements made by the creators of the game, stating that modification to the game or source code is allowed provided that i give them credit and dont commercialise the modified product.
the game is called Mortal Kombat Armageddon, its a ps2 game, once put in your cd drive of your computer youll see the files of the game, one of which is and only pak file, and the leagalities are on a .txt file inside the game,
I know it may not have anything to do directly with jka, but eversince i made my own mods for jka ive become obssessed in modding other games i liked and what i was trying to do required programming skill so i did much research as i could to acquire knowledge a modding programmer would have, and when trying to know how to access the contents of the pak file i stumbled accross binary language, that i had mistakenly believed to be programming language, being the reason why i was trying learn how to use IDEs. And since many jka modding programmers use IDEs, i thought i could ask help from them. Now my search is taking me to an unexpected path.
I doubt you'll find information about modding ps2 games here. Why didn't you state your intentions at the beginning, instead of sending us on a ride trying to help you out with programming resources, when programming is quite likely the least useful skill for this modding venture of yours? It sounds like asset modding is what you're after, not programming. What you need first obviously is a utlity to open that pak file (if there is such a thing as a common ps2 pak file format, that is), so why not search for one? But not here, mind you.
Now, do you have any questions about JK3 modding or not?
Last edited by N-7; August 25th, 2009 at 12:35 AM.
I apologize for not stating my full intentions earlier its just that when i opened that pak file i was under the impression that what i saw in it was programming language and thats why i thought an IDE would be needed since it is usually used with programming situations and being the reason why i sought the help of the jka community.
Once again i apologize for the miscommunication and the inconvenience.
If its not a problem can i ask what is asset modding ?
is it a totally different branch of modding, being which it is completely diffrent from programming ?
also if pak extractors are the utilities you meant, there are none.
Are you just trying to open and veiw a .PAK file? If so, you could just open it with this program: Pakscape, Jedi Knight 3 Downloads, Jedi Knight 3 Modding Tools It can open PK3s, Paks, Vols and Zips. They are all different kinds of zip file really. So your original quetion was not on programming, but on opening unknown file types.
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