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-   -   i can has revan model? (http://forums.filefront.com/sw-jk3-modding-mapping-editing/404213-i-can-has-revan-model.html)

General Jaxun August 28th, 2009 05:13 PM

Re: i can has revan model?
 
Yes it is. But regardless, Almighty_Who did make this.

Authuran August 28th, 2009 05:23 PM

Re: i can has revan model?
 
I know he made the Revan model that he posted rendering pictures of in the previous pages. My argument still rests about the first picture. Just to clear up people saying "O.O that is like the greatest model ever made you are like god but in digital form!"

minilogoguy18 August 28th, 2009 05:36 PM

Re: i can has revan model?
 
That first picture is from ZBrush3, its the programs default red clay shader, it's the same model as in all of the pictures. He built the low poly in 3ds max and brought it into zbrush for all the fine sculpting details. Authuran, I've known Lee (Almighty_Who) for roughly 7 years, he made everything in this thread himself, I saw it before you guys did. He actually made it just cause and then later decided to put it in JA.

Authuran August 28th, 2009 05:39 PM

Re: i can has revan model?
 
Still... you can understand how people like me can be skeptical of things like that. Right?

minilogoguy18 August 28th, 2009 05:44 PM

Re: i can has revan model?
 
No because you don't model so you don't even know how to spot topology that would match another model to even tell if it was stolen/ripped.

Authuran August 28th, 2009 05:52 PM

Re: i can has revan model?
 
I go to this forum and expect to see models that look like they were rendered in id tech 3 (which their supposed to be since it's the game engine) I can't see why you don't understand when you post some super advanced ultra render it's going to mislead people.

minilogoguy18 August 28th, 2009 07:11 PM

Re: i can has revan model?
 
The first picture wasn't even a render though, it was just zbrush, a sculpting program. =p

Some of the textured shots were renders but only from a game engine that would allow viewing of the normal map applied to the model that'll be the game mesh. He showed the low poly version but without textures.

Last Wish August 28th, 2009 07:15 PM

Re: i can has revan model?
 
well I honestly can't see the point with this thread..
it's a incredibly model, but it obviously won't go with JKA.
would simply be impossible to weight, atleast regulary.. :rolleyes:

General Jaxun August 28th, 2009 07:22 PM

Re: i can has revan model?
 
WHY DOESN'T ANYBODY EVER READ THE ENTIRE THREAD!?!?

The Low-poly model has been created, and it looks marvelous. There's a pic of it already, but it's not done because Almighty_Who needs all of the animations for JKA ever in the game itself, to add cape bones to it, so we don't get a vader VM effect.

Authuran August 28th, 2009 07:32 PM

Re: i can has revan model?
 
Quote:

Originally Posted by minilogoguy18 (Post 4989588)
The first picture wasn't even a render though, it was just zbrush, a sculpting program. =p

Some of the textured shots were renders but only from a game engine that would allow viewing of the normal map applied to the model that'll be the game mesh. He showed the low poly version but without textures.

I know he did a low poly one, but to create an extremely high quality model, and then post it here, will just confuse people into actually thinking that the model was for Jedi Academy. I'm done.


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