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-   -   [Alpha Mod] Ahsoka's Lightsaber (http://forums.filefront.com/sw-jk3-modding-mapping-editing/401739-ahsokas-lightsaber.html)

AshuraDX June 21st, 2009 02:34 AM

Ahsoka's Lightsaber
 
I've modeled Ahsoka's lightsaber I think I'll lget it done today
here's a quick render of the finished model from 3ds max :


GlitchMasterShmit June 21st, 2009 03:41 PM

Re: Ahsoka's Lightsaber
 
collaborate with hirman on this.

AshuraDX June 22nd, 2009 04:58 AM

Re: Ahsoka's Lightsaber
 




the saber is done and I want to say a few things :
-it's different than other Backhand lightsaber because this one can use 2 different fighting styles in multiplayer and 1 style in single player
-I'f also included a normal version of the saber
-there's 1 small bug sometimes the backhand version will have the fast saber style when you start a game in multiplayer just switch the style and it's fixed

AshuraDX June 22nd, 2009 05:53 AM

Re: Ahsoka's Lightsaber
 
I'll change a few thigs before i release it i'll try to write a script which allows you to switch between the Backhand and normal version

AshuraDX June 22nd, 2009 11:58 AM

Re: Ahsoka's Lightsaber
 
so here it is I've fixed all bugs exept that the backhand version sometimes uses an Regular saber style when you draw it for the first time
other than that it works fine

http://www.sendspace.com/file/it5rio

and sadly I couldnt get the script for changing between both sabers to work :(

Pande June 22nd, 2009 02:40 PM

Re: Ahsoka's Lightsaber
 
just make a seperate .pk3 for the normal, and make a .cfg for the player to execute that uses like... /bind [ model ashoka_b and /bind ] model ashoka (b for backhand), and then it will look for the two different model settings.

AshuraDX June 23rd, 2009 06:14 AM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by Pande (Post 4928064)
just make a seperate .pk3 for the normal, and make a .cfg for the player to execute that uses like... /bind [ model ashoka_b and /bind ] model ashoka (b for backhand), and then it will look for the two different model settings.

I just got a new idea would it be possible to make that the regular saber swiches tobackhand and reversed if when you change the saber style ?

Savet June 23rd, 2009 07:28 AM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by AshuraDX (Post 4928609)
I just got a new idea would it be possible to make that the regular saber swiches tobackhand and reversed if when you change the saber style ?

Just if you remake the animations. Changing from normal to backhand is considered by the engine as a model change actually, not a stance change. Unless you create a backhand stance creating all the animations for it (and dude that's gonna take LONG) I guess it won't be possible.

AshuraDX June 23rd, 2009 08:34 AM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by Savet (Post 4928669)
Just if you remake the animations. Changing from normal to backhand is considered by the engine as a model change actually, not a stance change. Unless you create a backhand stance creating all the animations for it (and dude that's gonna take LONG) I guess it won't be possible.

I meat a script that switches the normal saber with the backhand one
BTW my backhand lightsaber dont use the Staff style

GlitchMasterShmit June 23rd, 2009 01:55 PM

Re: Ahsoka's Lightsaber
 
you should upload it to Jedi Knight 3 Demos, Mods, Patches & File Downloads

AshuraDX June 23rd, 2009 02:10 PM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by GlitchMasterShmit (Post 4929045)

tHATS WHAT I DID BUT NONE OF THE STAFF MEMBERS SEND SOMETHING TO ME YET IF IT WAS APROOVED OR REJECTED

TritonUnit June 23rd, 2009 05:24 PM

Re: Ahsoka's Lightsaber
 
Don't worry it takes awhile. took me a week one time.

Authuran June 23rd, 2009 05:44 PM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by AshuraDX (Post 4929054)
tHATS WHAT I DID BUT NONE OF THE STAFF MEMBERS SEND SOMETHING TO ME YET IF IT WAS APROOVED OR REJECTED

It's beceause the site is currently having a lack of staff, and the existing are busy with other occupations. Trust me, only a few mods are actually getting posted at the time.

AshuraDX June 23rd, 2009 11:05 PM

Re: Ahsoka's Lightsaber
 
kk anyway sorry about my last post I've accidentaly locked caps when I wrote:uhoh:

SilverMirage June 27th, 2009 11:36 PM

Re: Ahsoka's Lightsaber
 
Goes in base I assume?

"for Backhand saber style you have to replace :
models/players/_humanoid/animation.cfg
with the included animation_Ahsoka.cfg"

Where is this models/players/_humanoid/animation.cfg at? JA+ compatible I also assume?

Forceboat June 28th, 2009 05:00 AM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by SilverMirage (Post 4932984)
Where is this models/players/_humanoid/animation.cfg at?

It's located in assets1.pk3; but do not, I repeat, do not rename and replace the original animation cfg in assets with the one included in the file. That would permanently change the animation.cfg for good. Either make a new directory in Ashura's file (models/players/_humanoid/) or make a new pk3 of your own with that directory and put that in base as well.

Pande June 28th, 2009 07:03 AM

Re: Ahsoka's Lightsaber
 
Animation mod's don't work on pure servers though.

PadmeRocks900 June 28th, 2009 05:07 PM

Re: Ahsoka's Lightsaber
 
Great lightsaber! I can't wait until the Ahsoka Model comes out :D

Jedi_Hero June 29th, 2009 05:57 PM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by AshuraDX (Post 4928718)
BTW my backhand lightsaber dont use the Staff style

what style does it use tavion?

AshuraDX June 30th, 2009 06:40 AM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by SuperSonic12 (Post 4934583)
what style does it use tavion?

no it's none of the single blade styles :D just download the file to see

Jedi_Hero June 30th, 2009 09:06 AM

Re: Ahsoka's Lightsaber
 
oh its dual style

AshuraDX June 30th, 2009 10:13 AM

Re: Ahsoka's Lightsaber
 
Quote:

Originally Posted by SuperSonic12 (Post 4935151)
oh its dual style

yep but the first attack of th edual style has been replaced with a staff attack


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