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Re: Need help locating a model maker I think a chick named stingray made a model just like this one and I have it, it's not to bad at all, she was really good at figure models. |
Re: Need help locating a model maker Welcome to post #10. |
Re: Need help locating a model maker hmmm the problem you'll have, is that because the engine uses dynamic lighting, putting in your own shading onto the texture won't look right (because it'll look like you have a fixed point light). you could experiment with specular shaders. they are fun to work with but can take some time. |
Re: Need help locating a model maker Damn. Well then there goes my idea of just making your textures looking a bit more worn with shading. Is that possible with specular shaders? Also, if you dont mind, I was thinking of basing my skin off of SR2 Raziel. But I can't find any good screenshots of his back angle. If I remember correctly there was some designs on the cloth I wanted to add, but can never find them. I'd play the game, but my PS2 died. This will be my second attempt at skinning, and since you've given me permission, I want to do it right. Last time I was rushed. This time, I can work on the project without worrying about a deadline. |
Re: Need help locating a model maker |
Re: Need help locating a model maker Thanks, that actually helps. But do you by chance have any ingame shots as well? |
Re: Need help locating a model maker hell, those sketches are good enough for someone to use to make their own model, *saves image as and runs*. |
Re: Need help locating a model maker I was gonna go for game accurateness, but I suppose you've got a point. Downloaded a repair CD for my SR2 so maybe I can get screenshots that way. Or maybe off the demo. Who knows. |
Re: Need help locating a model maker Quote:
man though all this talk of legacy of kain makes me want to play the series again, only question is which game to start with? |
Re: Need help locating a model maker if you want to play them chronologically... i'd hit it like: defiance, blood omen, SR1, SR2. |
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