ugh, the textures on those models are pretty bad, they also lack model detail in alot of areas, almost looked ripped outta the original soul reaver game.
The Raziel wasn't. The head is way too low. Although, I do like the wings, even if they aren't like the ones in the game.
Although, on GiR's Raziel, there was a nifty blue team skin that was kinda see through. I'm guessing that's supposed to represent the spectral version of Raziel.
from the pics i can see, the mesh looks like mine (i can still see the bad knee rigging... don't sweat it though, it's old like bill cosby). the texture for the most part, also looks like mine, but with some things not right about it.
that's why i've asked for wires/texture sheets, for confirmation.
For some odd reason, windows wouldnt let me open the texture files. So the best I could do was bring it up in ModView. God that program is picky as hell as to how things need to sit to read glms...
that's mine. all the texture work is mine too, except the white parts on the hands/feet.
i don't have the model anymore. i thought it was lost in space/time. and while i don't think i'd want to work on THAT model anymore. i'm happy for you to post your work here, accept any critique people give, and then if it's up to scratch, release it.
Just so you know, most the changes I make will just be cosmetic, and to try to make it look kind of like a real character. Right now it just looks like a cartoonish thing without shaders.
Yeah, I'm unsure as to what is up with the hands and feet. I'm going to be looking at reference pictures and shit, and making it look a bit closer to in game SoulReaver2
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