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Effects Editing Mkay. Here we go... I want to edit some pre-made effects in the base folder in a certain way...I want to stretch it and warp it. Does anyone know how I would do something like that? Example would be taking the fire effect and then pulling it to make it taller. Second, can I create brand new effects and have them work in-game? Lastly, can I set an effect to play on a certain area of the body (in this case, hand) while an event is happening? Say I wanted an effect to play on the players hand when he uses force push, something like that. |
Re: Effects Editing If you can, you MUST make everything pink and fluffy. So when you blow up a gas canister on the mutant rancor level, there is cherry blossom explosion that kills everyone nearby. Yeaaaaahhhh... |
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Re: Effects Editing Mehehehhh |
Re: Effects Editing Use EffectsEd, it came with the SDK. |
Re: Effects Editing I have it, I've been playing around with it somewhat for quite some time, just no idea how to do a couple specific things. |
Re: Effects Editing I can help with that. 1: I don't think you can accomplish that without changing the shader it uses. 2: Absolutely. What would make you think otherwise? 3. I think that would be a code mod thing. Far as I know, effects can only be used by an fx_runner in a map, unless the game's code says otherwise. |
Re: Effects Editing Mkay, thanks for all the help ov_nab662. EDIT: Okay, so I found a couple things to work with as far as Force Push... Quote:
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Re: Effects Editing It says right there, you need to edit the gfx/effects/force_push.jpg. Then you can make it any shape you'd like. Though that particular effect is only for the push and pull effect on the person you push, not the circle at the hand. |
Re: Effects Editing Exactly, and the circle is what I'm trying to edit unfortunately... |
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