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SW:JK3 Modding, Mapping and Editing
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Old March 18th, 2008   #11
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Default Re: Compile Error

you get this message when you...?

EDIT:
When you compile, I suppose. Be sure to use a -meta compile (first atleast).


Last edited by iswer; March 18th, 2008 at 12:19 PM.
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Old March 18th, 2008   #12
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Default Re: Compile Error

I did now. So then AFTER I compile it once in -meta then I can compile it any way I want?

And the post of the year award goes to...

Quote:
Originally Posted by joel94 View Post
so that mod is pretty much dead now? oh well, i have TFU:USE on my pc anyway. it's a much better solution than just waiting for JAU
...joel94!!
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Old March 19th, 2008   #13
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Default Re: Compile Error

Yes, but you don't have to if you make a custom compile with all the commands you need.

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Old March 19th, 2008   #14
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Default Re: Compile Error

first things first, messing with the vertics of any brush wont screw up your compiling at all, if anythign it will make a horible looking brush usally, thats why 3-point clipping is used in its place >_>

Next, why are you trying to do anything with a srf file? radiant works with .map files, or at least, thats what you work with and compile into a .bsp, the only other file type you should be messing with other then a .map or .bsp is a .bak for back ups.

Next, take your error,
Code:
 
************ ERROR ************
MAX_TW_VERTS (12) exceeded
and google search it and youll find some answers.
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Old March 19th, 2008   #15
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Default Re: Compile Error

Fixed it. Thanks guys.

Zero: Thanks a lot for the info.

And the post of the year award goes to...

Quote:
Originally Posted by joel94 View Post
so that mod is pretty much dead now? oh well, i have TFU:USE on my pc anyway. it's a much better solution than just waiting for JAU
...joel94!!
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Old March 19th, 2008   #16
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Default Re: Compile Error

No problem Aika
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