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SW:JK3 Modding, Mapping and Editing
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Old March 5th, 2008   #11
Expelliarmus!!!
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Default Re: Making vehicle model...but need help (WIP)

thats the 3d model used in the show for the cgi shots

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Old March 5th, 2008   #12
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Default Re: Making vehicle model...but need help (WIP)

Quote:
Originally Posted by Jose Carlos View Post
You can't make it roll. The fighter class only has a take-off animation, which is usually played in reverse when the vehicle lands. As for creating a bigger-on-the-inside Tardis, can't be done without teleporters. One thing that computer graphics can't do is making a single object that's bigger on the inside. The folks working on OJP might've given the fighter class in-flight animations, but I wouldn't count on it.
ik we added animations to the walker class, but im not sure about the fighter class. try checking the readme that comes with ojp

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Old April 9th, 2008   #13
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Default Re: Making vehicle model...but need help (WIP)

Well unfortunately I've got to put this project on hold. It's getting hard to do this and deal with a 1 year old. So, until further notice this project is kinda dead untill I have more time. I'll work on something else a little less time consuming. Maybe some skinning of older models. Need to get my skinning skills up anyway. But thanks guys.

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