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-   -   Making vehicle model...but need help (WIP) (http://forums.filefront.com/sw-jk3-modding-mapping-editing/352665-making-vehicle-model-but-need-help-wip.html)

Jayz March 5th, 2008 11:09 AM

Re: Making vehicle model...but need help (WIP)
 
thats the 3d model used in the show for the cgi shots

Mad Cat MkII March 5th, 2008 01:35 PM

Re: Making vehicle model...but need help (WIP)
 
Quote:

Originally Posted by Jose Carlos (Post 4239221)
You can't make it roll. The fighter class only has a take-off animation, which is usually played in reverse when the vehicle lands. As for creating a bigger-on-the-inside Tardis, can't be done without teleporters. One thing that computer graphics can't do is making a single object that's bigger on the inside. The folks working on OJP might've given the fighter class in-flight animations, but I wouldn't count on it.

ik we added animations to the walker class, but im not sure about the fighter class. try checking the readme that comes with ojp

SESSH April 9th, 2008 06:04 PM

Re: Making vehicle model...but need help (WIP)
 
Well unfortunately I've got to put this project on hold. It's getting hard to do this and deal with a 1 year old. So, until further notice this project is kinda dead untill I have more time. I'll work on something else a little less time consuming. Maybe some skinning of older models. Need to get my skinning skills up anyway. But thanks guys.


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