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SW:JK3 Modding, Mapping and Editing
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4124636
Sound troubles
RedFlog
December 31st, 2007 10:05 AM
I recently made a new skin for the clan, and i was wanting new sounds for it, i asked someone, but all they told me is crap that i completely did not understand, so is there anyone that could help me, like a simple "noob" step- by-step process of how to do this please?
4125736
Re: Sound troubles
NAB622
December 31st, 2007 09:34 PM
Look at how the default skins are made, and base your skin off of that. I can't help any further, since I don't skin. But it's not hard. I played with those things once.....I got it close to working right.
4126584
Re: Sound troubles
ƒul*£ruM
January 1st, 2008 10:58 AM
[BTW, If I have speeliiing errors, blame it on my PS3]

JA
--

1. Open up notepad
2. Type in teh following
Code:
mistermouse[or w/e]
[put m here for male, or put an f for female]
The first line tells us where to find our sounds, and the second one tells us whether or not the other players will hear a male default sound or a female default sound if they don't have the skin. Long story short- It determines the gender of the skin.
3. Save this file as Sounds.cfg, and place it in the folder where ur clan skin is
[Example, models/players/genitour]
4. Now we need a soundset. This is composed of several different files. This must include-
*anger1
*anger2
*anger3
*chase1
*chase2
*chase3
choke1
choke2
choke3
*confuse1
*confuse2
*confuse3
*cover1
*cover2
*cover3
*cover4
*cover5
death1
death2
death3
*detected1
*detected2
*detected3
*detected4
*detected5
*escaping1
*escaping2
*escaping3
falling1
*ffturn
*ffwarn
gasp
*giveup1
*giveup2
*giveup3
*giveup4
*giveup5
jump1
*jdetected1
*jdetected2
*jdetected3
*jlost1
*jlost2
*jlost3
land1
*look1
*look2
*look3
*lost1
*lost2
*lost3
*outflank1
*outflank2
*outflank3
pain100
pain25
pain50
pain75
pushed1
pushed2
pushed3
*sight1
*sight2
*sight3
*sound1
*sound2
*sound3
*suspicious1
*suspicious2
*suspicious3
*suspicious4
*suspicious5
taunt
*taunt1
*taunt2
*taunt3
*victory1
*victory2
*victory3

OPTIONAL-- Anything marked with a * is for NPCs

5. Assuming you have all these files, place them in the folder you indicated in step 2, thusly
sound/chars/mistermouse/misc
sound/chars/[Your Folder Here]/misc

6. Place in PK3 and roll out.
4127902
Re: Sound troubles
RedFlog
January 1st, 2008 10:08 PM
THAT IS! the exact thing i was looking for, TYTYTYVM!
4127968
Re: Sound troubles
Tsubasa
January 1st, 2008 11:40 PM
Some of those optional sounds Ful*EruM posted can be used by players if you're using certain mods. The "victory" sounds, for example, can be used in JA+ using the /amvictory emote. The "anger" sounds are usable anywhere (even in basejka) as /gloat (or at least a bind called "Gloat" in the Control menu), but they're still optional because the gloat function will default to using any "taunt" sounds you have if there is no anger sound present.
4128473
Re: Sound troubles
RedFlog
January 2nd, 2008 06:09 AM
sounds like a plan ty.
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