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Sound troubles I recently made a new skin for the clan, and i was wanting new sounds for it, i asked someone, but all they told me is crap that i completely did not understand, so is there anyone that could help me, like a simple "noob" step- by-step process of how to do this please? |
Re: Sound troubles Look at how the default skins are made, and base your skin off of that. I can't help any further, since I don't skin. But it's not hard. I played with those things once.....I got it close to working right. |
Re: Sound troubles [BTW, If I have speeliiing errors, blame it on my PS3] JA -- 1. Open up notepad 2. Type in teh following Code: mistermouse[or w/e]3. Save this file as Sounds.cfg, and place it in the folder where ur clan skin is [Example, models/players/genitour] 4. Now we need a soundset. This is composed of several different files. This must include- *anger1 *anger2 *anger3 *chase1 *chase2 *chase3 choke1 choke2 choke3 *confuse1 *confuse2 *confuse3 *cover1 *cover2 *cover3 *cover4 *cover5 death1 death2 death3 *detected1 *detected2 *detected3 *detected4 *detected5 *escaping1 *escaping2 *escaping3 falling1 *ffturn *ffwarn gasp *giveup1 *giveup2 *giveup3 *giveup4 *giveup5 jump1 *jdetected1 *jdetected2 *jdetected3 *jlost1 *jlost2 *jlost3 land1 *look1 *look2 *look3 *lost1 *lost2 *lost3 *outflank1 *outflank2 *outflank3 pain100 pain25 pain50 pain75 pushed1 pushed2 pushed3 *sight1 *sight2 *sight3 *sound1 *sound2 *sound3 *suspicious1 *suspicious2 *suspicious3 *suspicious4 *suspicious5 taunt *taunt1 *taunt2 *taunt3 *victory1 *victory2 *victory3 OPTIONAL-- Anything marked with a * is for NPCs 5. Assuming you have all these files, place them in the folder you indicated in step 2, thusly sound/chars/mistermouse/misc sound/chars/[Your Folder Here]/misc 6. Place in PK3 and roll out. |
Re: Sound troubles THAT IS! the exact thing i was looking for, TYTYTYVM! |
Re: Sound troubles Some of those optional sounds Ful*EruM posted can be used by players if you're using certain mods. The "victory" sounds, for example, can be used in JA+ using the /amvictory emote. The "anger" sounds are usable anywhere (even in basejka) as /gloat (or at least a bind called "Gloat" in the Control menu), but they're still optional because the gloat function will default to using any "taunt" sounds you have if there is no anger sound present. |
Re: Sound troubles sounds like a plan ty. |
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