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My latest work. Its not quite done, but here is a preview of my lastest weapons model. I just figured out some stuff in my modeling program that will greatly increase my abilities in modeling. Which means I am going to redo all my previous models. The bummer thing is I just released the FN Tactical Shotgun and now I am going to redo it, lol. Spoiler: |
Sorry about the double post but I forgot to ask if anyone knows a way to reposition the player models front hand on a weapon? I would like to make it so that they hold the weapon correctly for new models. |
Muuust haaave it. A LONG time ago I had a Stargate weapons pack, with weapons like an assault rifle and shotgun and such with more accurate firing effects. I've been looking all over for something similar ut only found a really crappy m16 model. Anyway, repositioning that forward hand would need a bit of animation editing. There was another topic a short while ago about realistic firing stances, even. |
One word....SWEETNESS! Cant wait for release. |
Nice! The detailing looks really good too. I like it.:nodding: |
Gosh, that looks wonderful. I don't know about these stuff, but can't you edit stances in 'dragon'? (or whatever the name was) I might be wrong.. |
Dragon animation, yes. Although I've heard it is not the best program for the job, it is the smallest. I like the detail. What is the polygon count? |
Heres the info on it... http://img444.imageshack.us/img444/6205/snubinfofw6.jpg I know I probably coulda done it with a lower count, but it just didnt look right so I went with this. |
Egads, man. You really don't need the individual notches to be modeled in. You'll be too busy keeping yourself alive to marvel at the model's details. Also, I suspect there's a bit of smoothing group problems that also contribute to the high vert count. |
I tried not to use the notches on the rails but it always looked cheesy, and since I am not a shader genious I don't have that benefit on my side. But in play I have no lag issues due to it, and my PC is becoming quite dated I doubt most people will have issues if I dont. But I will look into trying to lower it a bit, though I am still semi new to modeling. That being said I thought I did ok on it. |
sweet. Will be nice to have some non ported modern weapons for once and i like your avatar brings be back to the days of Mech warrior as its a very similar design of some of the insignias. |
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